41 lines
1.1 KiB
Lua
41 lines
1.1 KiB
Lua
--!strict
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local PhysicsService = game:GetService("PhysicsService")
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local StarterPlayer = game:GetService("StarterPlayer")
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local Players = game:GetService("Players")
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local hDesc = Instance.new("HumanoidDescription")
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hDesc.HeightScale = 1.3
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hDesc.WidthScale = 1.3
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hDesc.DepthScale = 1.4
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hDesc.HeadScale = 2
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local character = Players:CreateHumanoidModelFromDescription(hDesc, Enum.HumanoidRigType.R15)
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local bodyColors = character:FindFirstChildOfClass("BodyColors")
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local animate = character:FindFirstChild("Animate")
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local oldRoot = character.PrimaryPart
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if animate then
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animate:Destroy()
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end
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if oldRoot then
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oldRoot:Destroy()
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end
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if bodyColors then
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bodyColors:Destroy()
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end
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local newRoot = script.HumanoidRootPart:Clone()
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newRoot.Parent = character :: any
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local humanoid = assert(character:FindFirstChildOfClass("Humanoid"))
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humanoid:BuildRigFromAttachments()
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character.Name = "StarterCharacter"
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character.PrimaryPart = newRoot
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character.Parent = StarterPlayer
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PhysicsService:CreateCollisionGroup("Player")
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PhysicsService:CollisionGroupSetCollidable("Default", "Player", false)
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