sm64-roblox-liberty-prime/tools
2022-12-04 08:06:09 -06:00
..
extract_anims.py Initial commit. 2022-10-13 03:53:17 -05:00
ImportAnimations.lua Initial commit. 2022-10-13 03:53:17 -05:00
mass_export.py Project should work fully now. 2022-10-13 18:26:11 -05:00
README.md Project should work fully now. 2022-10-13 18:26:11 -05:00
RetargetAnimations.lua Project should work fully now. 2022-10-13 18:26:11 -05:00
RetargetAnimations.rbxl Project should work fully now. 2022-10-13 18:26:11 -05:00
UploadAnimations.lua Update UploadAnimations.lua 2022-12-04 08:06:09 -06:00

Tools

These are some janky unmodified scripts I wrote to help me automate the process of extracting, importing, retargeting, and uploading mario's animations for an R15 Roblox rig. Some of these scripts require elevated studio permissions (i.e. Roblox Internal) to use without errors. How you choose to get access to that is at your discretion, but I'm not supposed to publicly disclose any strategies lol.

I utilized the fast64 blender plugin for the python scripts and as a baseline for extracting mario's animations: https://github.com/Fast-64/fast64

I originally had a functional visualization of the SM64 mario rig in the AnimRetarget.rbxl place file, but stripped the meshes and textures to avoid any trouble with Nintendo. I also nuked any KeyframeSequences I had imported into the ServerStorage's AnimSaves folder. You'll have to figure out how to import those yourself :)