sm64-roblox-liberty-prime/client/Enums/ParticleFlags.lua
Max ba0e5364bb Major restructuring and bug fixes.
Moved a lot of things around, fixed a lot of bugs, made the animations and sounds public. Special thanks to CuckyDev for helping me track down all the small problems that were lingering, and for fixing a major issue with the simulation rate. There's still some stuff to fix and improve, but now this should be more portable and useable by the wider community! 🎉

Co-Authored-By: Regan Green <cuckydev@gmail.com>
2023-07-07 22:01:02 -05:00

22 lines
638 B
Lua

--!strict
return {
DUST = bit32.lshift(1, 0),
VERTICAL_STAR = bit32.lshift(1, 1),
SPARKLES = bit32.lshift(1, 3),
HORIZONTAL_STAR = bit32.lshift(1, 4),
BUBBLE = bit32.lshift(1, 5),
WATER_SPLASH = bit32.lshift(1, 6),
IDLE_WATER_WAVE = bit32.lshift(1, 7),
SHALLOW_WATER_WAVE = bit32.lshift(1, 8),
PLUNGE_BUBBLE = bit32.lshift(1, 9),
WAVE_TRAIL = bit32.lshift(1, 10),
FIRE = bit32.lshift(1, 11),
SHALLOW_WATER_SPLASH = bit32.lshift(1, 12),
LEAF = bit32.lshift(1, 13),
SNOW = bit32.lshift(1, 14),
DIRT = bit32.lshift(1, 15),
MIST_CIRCLE = bit32.lshift(1, 16),
BREATH = bit32.lshift(1, 17),
TRIANGLE = bit32.lshift(1, 18),
}