ba0e5364bb
Moved a lot of things around, fixed a lot of bugs, made the animations and sounds public. Special thanks to CuckyDev for helping me track down all the small problems that were lingering, and for fixing a major issue with the simulation rate. There's still some stuff to fix and improve, but now this should be more portable and useable by the wider community! 🎉
Co-Authored-By: Regan Green <cuckydev@gmail.com>
22 lines
638 B
Lua
22 lines
638 B
Lua
--!strict
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return {
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DUST = bit32.lshift(1, 0),
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VERTICAL_STAR = bit32.lshift(1, 1),
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SPARKLES = bit32.lshift(1, 3),
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HORIZONTAL_STAR = bit32.lshift(1, 4),
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BUBBLE = bit32.lshift(1, 5),
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WATER_SPLASH = bit32.lshift(1, 6),
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IDLE_WATER_WAVE = bit32.lshift(1, 7),
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SHALLOW_WATER_WAVE = bit32.lshift(1, 8),
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PLUNGE_BUBBLE = bit32.lshift(1, 9),
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WAVE_TRAIL = bit32.lshift(1, 10),
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FIRE = bit32.lshift(1, 11),
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SHALLOW_WATER_SPLASH = bit32.lshift(1, 12),
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LEAF = bit32.lshift(1, 13),
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SNOW = bit32.lshift(1, 14),
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DIRT = bit32.lshift(1, 15),
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MIST_CIRCLE = bit32.lshift(1, 16),
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BREATH = bit32.lshift(1, 17),
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TRIANGLE = bit32.lshift(1, 18),
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}
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