Lime3DS/src/video_core/texture/texture_decode.cpp

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// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/assert.h"
#include "common/color.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/vector_math.h"
#include "video_core/pica.h"
#include "video_core/texture/texture_decode.h"
#include "video_core/utils.h"
using TextureFormat = Pica::Regs::TextureFormat;
namespace Pica {
namespace Texture {
constexpr size_t TILE_SIZE = 8 * 8;
constexpr size_t ETC1_SUBTILES = 2 * 2;
size_t CalculateTileSize(TextureFormat format) {
switch (format) {
case TextureFormat::RGBA8:
return 4 * TILE_SIZE;
case TextureFormat::RGB8:
return 3 * TILE_SIZE;
case TextureFormat::RGB5A1:
case TextureFormat::RGB565:
case TextureFormat::RGBA4:
case TextureFormat::IA8:
case TextureFormat::RG8:
return 2 * TILE_SIZE;
case TextureFormat::I8:
case TextureFormat::A8:
case TextureFormat::IA4:
return 1 * TILE_SIZE;
case TextureFormat::I4:
case TextureFormat::A4:
return TILE_SIZE / 2;
case TextureFormat::ETC1:
return ETC1_SUBTILES * 8;
case TextureFormat::ETC1A4:
return ETC1_SUBTILES * 16;
default: // placeholder for yet unknown formats
UNIMPLEMENTED();
return 0;
}
}
Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y,
const TextureInfo& info, bool disable_alpha) {
// Coordinate in tiles
const unsigned int coarse_x = x / 8;
const unsigned int coarse_y = y / 8;
// Coordinate inside the tile
const unsigned int fine_x = x % 8;
const unsigned int fine_y = y % 8;
const u8* line = source + coarse_y * info.stride;
const u8* tile = line + coarse_x * CalculateTileSize(info.format);
return LookupTexelInTile(tile, fine_x, fine_y, info, disable_alpha);
}
Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y,
const TextureInfo& info, bool disable_alpha) {
DEBUG_ASSERT(x < 8);
DEBUG_ASSERT(y < 8);
using VideoCore::MortonInterleave;
switch (info.format) {
case Regs::TextureFormat::RGBA8: {
auto res = Color::DecodeRGBA8(source + MortonInterleave(x, y) * 4);
return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
}
case Regs::TextureFormat::RGB8: {
auto res = Color::DecodeRGB8(source + MortonInterleave(x, y) * 3);
return {res.r(), res.g(), res.b(), 255};
}
case Regs::TextureFormat::RGB5A1: {
auto res = Color::DecodeRGB5A1(source + MortonInterleave(x, y) * 2);
return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
}
case Regs::TextureFormat::RGB565: {
auto res = Color::DecodeRGB565(source + MortonInterleave(x, y) * 2);
return {res.r(), res.g(), res.b(), 255};
}
case Regs::TextureFormat::RGBA4: {
auto res = Color::DecodeRGBA4(source + MortonInterleave(x, y) * 2);
return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
}
case Regs::TextureFormat::IA8: {
const u8* source_ptr = source + MortonInterleave(x, y) * 2;
if (disable_alpha) {
// Show intensity as red, alpha as green
return {source_ptr[1], source_ptr[0], 0, 255};
} else {
return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]};
}
}
case Regs::TextureFormat::RG8: {
auto res = Color::DecodeRG8(source + MortonInterleave(x, y) * 2);
return {res.r(), res.g(), 0, 255};
}
case Regs::TextureFormat::I8: {
const u8* source_ptr = source + MortonInterleave(x, y);
return {*source_ptr, *source_ptr, *source_ptr, 255};
}
case Regs::TextureFormat::A8: {
const u8* source_ptr = source + MortonInterleave(x, y);
if (disable_alpha) {
return {*source_ptr, *source_ptr, *source_ptr, 255};
} else {
return {0, 0, 0, *source_ptr};
}
}
case Regs::TextureFormat::IA4: {
const u8* source_ptr = source + MortonInterleave(x, y);
u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4);
u8 a = Color::Convert4To8((*source_ptr) & 0xF);
if (disable_alpha) {
// Show intensity as red, alpha as green
return {i, a, 0, 255};
} else {
return {i, i, i, a};
}
}
case Regs::TextureFormat::I4: {
u32 morton_offset = MortonInterleave(x, y);
const u8* source_ptr = source + morton_offset / 2;
u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
i = Color::Convert4To8(i);
return {i, i, i, 255};
}
case Regs::TextureFormat::A4: {
u32 morton_offset = MortonInterleave(x, y);
const u8* source_ptr = source + morton_offset / 2;
u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
a = Color::Convert4To8(a);
if (disable_alpha) {
return {a, a, a, 255};
} else {
return {0, 0, 0, a};
}
}
case Regs::TextureFormat::ETC1:
case Regs::TextureFormat::ETC1A4: {
bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4);
// ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
constexpr unsigned int subtile_width = 4;
constexpr unsigned int subtile_height = 4;
unsigned int subtile_index = (x / subtile_width) + 2 * (y / subtile_height);
size_t subtile_size = has_alpha ? 16 : 8;
// TODO(yuriks): Use memcpy instead of reinterpret_cast
const u64* source_ptr = reinterpret_cast<const u64*>(source + subtile_index * subtile_size);
u64 alpha = 0xFFFFFFFFFFFFFFFF;
if (has_alpha) {
alpha = *source_ptr;
source_ptr++;
}
union ETC1Tile {
// Each of these two is a collection of 16 bits (one per lookup value)
BitField<0, 16, u64> table_subindexes;
BitField<16, 16, u64> negation_flags;
unsigned GetTableSubIndex(unsigned index) const {
return (table_subindexes >> index) & 1;
}
bool GetNegationFlag(unsigned index) const {
return ((negation_flags >> index) & 1) == 1;
}
BitField<32, 1, u64> flip;
BitField<33, 1, u64> differential_mode;
BitField<34, 3, u64> table_index_2;
BitField<37, 3, u64> table_index_1;
union {
// delta value + base value
BitField<40, 3, s64> db;
BitField<43, 5, u64> b;
BitField<48, 3, s64> dg;
BitField<51, 5, u64> g;
BitField<56, 3, s64> dr;
BitField<59, 5, u64> r;
} differential;
union {
BitField<40, 4, u64> b2;
BitField<44, 4, u64> b1;
BitField<48, 4, u64> g2;
BitField<52, 4, u64> g1;
BitField<56, 4, u64> r2;
BitField<60, 4, u64> r1;
} separate;
const Math::Vec3<u8> GetRGB(int x, int y) const {
int texel = 4 * x + y;
if (flip)
std::swap(x, y);
// Lookup base value
Math::Vec3<int> ret;
if (differential_mode) {
ret.r() = static_cast<int>(differential.r);
ret.g() = static_cast<int>(differential.g);
ret.b() = static_cast<int>(differential.b);
if (x >= 2) {
ret.r() += static_cast<int>(differential.dr);
ret.g() += static_cast<int>(differential.dg);
ret.b() += static_cast<int>(differential.db);
}
ret.r() = Color::Convert5To8(ret.r());
ret.g() = Color::Convert5To8(ret.g());
ret.b() = Color::Convert5To8(ret.b());
} else {
if (x < 2) {
ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1));
ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1));
ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1));
} else {
ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2));
ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2));
ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2));
}
}
// Add modifier
unsigned table_index =
static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value());
static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{
{{2, 8}},
{{5, 17}},
{{9, 29}},
{{13, 42}},
{{18, 60}},
{{24, 80}},
{{33, 106}},
{{47, 183}},
}};
int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel));
if (GetNegationFlag(texel))
modifier *= -1;
ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255);
ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255);
ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255);
return ret.Cast<u8>();
}
} const* etc1_tile = reinterpret_cast<const ETC1Tile*>(source_ptr);
alpha >>= 4 * ((x & 3) * 4 + (y & 3));
return Math::MakeVec(etc1_tile->GetRGB(x & 3, y & 3),
disable_alpha ? (u8)255 : Color::Convert4To8(alpha & 0xF));
}
default:
LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format);
DEBUG_ASSERT(false);
return {};
}
}
TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config,
const Regs::TextureFormat& format) {
TextureInfo info;
info.physical_address = config.GetPhysicalAddress();
info.width = config.width;
info.height = config.height;
info.format = format;
info.SetDefaultStride();
return info;
}
} // namespace Texture
} // namespace Pica