Lime3DS/src/core/settings.cpp

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "settings.h"
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#include "core/gdbstub/gdbstub.h"
#include "video_core/video_core.h"
namespace Settings {
Values values = {};
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void Apply() {
GDBStub::SetServerPort(static_cast<u32>(values.gdbstub_port));
GDBStub::ToggleServer(values.use_gdbstub);
VideoCore::g_hw_renderer_enabled = values.use_hw_renderer;
VideoCore::g_shader_jit_enabled = values.use_shader_jit;
}
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} // namespace