Lime3DS/src/core/hle/kernel/event.h

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// Copyright 2014 Citra Emulator Project
2014-12-17 05:38:14 +00:00
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/svc.h"
namespace Kernel {
/**
* Changes whether an event is locked or not
* @param handle Handle to event to change
* @param locked Boolean locked value to set event
*/
ResultCode SetEventLocked(const Handle handle, const bool locked);
/**
* Hackish function to set an events permanent lock state, used to pass through synch blocks
* @param handle Handle to event to change
* @param permanent_locked Boolean permanent locked value to set event
*/
ResultCode SetPermanentLock(Handle handle, const bool permanent_locked);
/**
* Signals an event
* @param handle Handle to event to signal
*/
ResultCode SignalEvent(const Handle handle);
/**
* Clears an event
* @param handle Handle to event to clear
*/
ResultCode ClearEvent(Handle handle);
/**
* Creates an event
* @param reset_type ResetType describing how to create event
* @param name Optional name of event
* @return Handle to newly created Event object
*/
Handle CreateEvent(const ResetType reset_type, const std::string& name="Unknown");
} // namespace