Lime3DS/src/core/hle/service/gsp.h

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace GSP_GPU
namespace GSP_GPU {
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enum class GXCommandId : u32 {
REQUEST_DMA = 0x00000000,
SET_COMMAND_LIST_LAST = 0x00000001,
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SET_MEMORY_FILL = 0x01000102, // TODO: Confirm?
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SET_DISPLAY_TRANSFER = 0x00000003,
SET_TEXTURE_COPY = 0x00000004,
SET_COMMAND_LIST_FIRST = 0x00000005,
};
union GXCommand {
struct {
GXCommandId id;
};
u32 data[0x20];
};
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/// Interface to "srv:" service
class Interface : public Service::Interface {
public:
Interface();
~Interface();
/**
* Gets the string port name used by CTROS for the service
* @return Port name of service
*/
const char *GetPortName() const {
return "gsp::Gpu";
}
};
} // namespace