Lime3DS/src/audio_core/sink_details.cpp

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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <vector>
#include "audio_core/null_sink.h"
#include "audio_core/sink_details.h"
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#ifdef HAVE_SDL2
#include "audio_core/sdl2_sink.h"
#endif
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namespace AudioCore {
// g_sink_details is ordered in terms of desirability, with the best choice at the top.
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const std::vector<SinkDetails> g_sink_details = {
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#ifdef HAVE_SDL2
{"sdl2", []() { return std::make_unique<SDL2Sink>(); }},
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#endif
{"null", []() { return std::make_unique<NullSink>(); }},
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};
} // namespace AudioCore