Lime3DS/src/core/hle/service/ir_u.cpp

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/hle.h"
#include "core/hle/service/ir_u.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace IR_U
namespace IR_U {
const Interface::FunctionInfo FunctionTable[] = {
{0x00010000, nullptr, "Initialize"},
{0x00020000, nullptr, "Shutdown"},
{0x00030042, nullptr, "StartSendTransfer"},
{0x00040000, nullptr, "WaitSendTransfer"},
{0x000500C2, nullptr, "StartRecvTransfer"},
{0x00060000, nullptr, "WaitRecvTransfer"},
{0x00070080, nullptr, "GetRecvTransferCount"},
{0x00080000, nullptr, "GetSendState"},
{0x00090040, nullptr, "SetBitRate"},
{0x000A0000, nullptr, "GetBitRate"},
{0x000B0040, nullptr, "SetIRLEDState"},
{0x000C0000, nullptr, "GetIRLEDRecvState"},
{0x000D0000, nullptr, "GetSendFinishedEvent"},
{0x000E0000, nullptr, "GetRecvFinishedEvent"},
{0x000F0000, nullptr, "GetTransferState"},
{0x00100000, nullptr, "GetErrorStatus"},
{0x00110040, nullptr, "SetSleepModeActive"},
{0x00120040, nullptr, "SetSleepModeState"},
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// Interface class
Interface::Interface() {
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Register(FunctionTable);
}
} // namespace