Lime3DS/src/audio_core/sink.h

36 lines
996 B
C++
Raw Normal View History

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
2018-09-08 15:07:28 -05:00
#include <functional>
#include "common/common_types.h"
namespace AudioCore {
2018-07-12 09:52:06 -05:00
constexpr char auto_device_name[] = "auto";
/**
* This class is an interface for an audio sink. An audio sink accepts samples in stereo signed
* PCM16 format to be output. Sinks *do not* handle resampling and expect the correct sample rate.
* They are dumb outputs.
*/
class Sink {
public:
virtual ~Sink() = default;
2018-09-08 15:07:28 -05:00
/// The native rate of this sink. The sink expects to be fed samples that respect this.
/// (Units: samples/sec)
2016-04-27 04:57:29 -05:00
virtual unsigned int GetNativeSampleRate() const = 0;
/**
2018-09-08 15:07:28 -05:00
* Set callback for samples
* @param samples Samples in interleaved stereo PCM16 format.
* @param sample_count Number of samples.
*/
2018-09-08 15:07:28 -05:00
virtual void SetCallback(std::function<void(s16*, std::size_t)> cb) = 0;
};
} // namespace AudioCore