Lime3DS/.travis-deps.sh

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#!/bin/sh
set -e
set -x
#if OS is linux or is not set
if [ "$TRAVIS_OS_NAME" = "linux" -o -z "$TRAVIS_OS_NAME" ]; then
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export CC=gcc-6
export CXX=g++-6
mkdir -p $HOME/.local
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if [ ! -e $HOME/.local/bin/cmake ]; then
echo "CMake not found in the cache, get and extract it..."
curl -L http://www.cmake.org/files/v3.2/cmake-3.2.0-Linux-i386.tar.gz \
| tar -xz -C $HOME/.local --strip-components=1
else
echo "Using cached CMake"
fi
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if [ ! -e $HOME/.local/lib/libSDL2.la ]; then
echo "SDL2 not found in cache, get and build it..."
wget http://libsdl.org/release/SDL2-2.0.4.tar.gz -O - | tar xz
cd SDL2-2.0.4
./configure --prefix=$HOME/.local
make -j4 && make install
else
echo "Using cached SDL2"
fi
elif [ "$TRAVIS_OS_NAME" = "osx" ]; then
brew update > /dev/null # silence the very verbose output
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brew unlink cmake || true
brew install cmake qt5 sdl2 dylibbundler
fi