Lime3DS/src/core/hle/service/service.h

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
#include "core/hle/syscall.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace Service
namespace Service {
typedef s32 NativeUID;
/// Interface to a CTROS service
class Interface {
public:
virtual ~Interface() {
}
/**
* Gets the UID for the serice
* @return UID of service in native format
*/
NativeUID GetUID() const {
return (NativeUID)m_uid;
}
/**
* Gets the string name used by CTROS for a service
* @return String name of service
*/
virtual std::string GetName() {
return "[UNKNOWN SERVICE NAME]";
}
/**
* Gets the string name used by CTROS for a service
* @return Port name of service
*/
virtual std::string GetPort() {
return "[UNKNOWN SERVICE PORT]";
}
/**
* Called when svcSendSyncRequest is called, loads command buffer and executes comand
* @return Return result of svcSendSyncRequest passed back to user app
*/
virtual Syscall::Result Sync() = 0;
private:
u32 m_uid;
};
} // namespace