Lime3DS/src/core/mem_map.cpp

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
#include <map>
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#include <memory>
#include <utility>
#include <vector>
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#include "common/common_types.h"
#include "common/logging/log.h"
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#include "core/hle/config_mem.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/result.h"
#include "core/hle/shared_page.h"
#include "core/mem_map.h"
#include "core/memory.h"
#include "core/memory_setup.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
namespace Memory {
namespace {
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struct MemoryArea {
u32 base;
u32 size;
const char* name;
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};
// We don't declare the IO regions in here since its handled by other means.
static MemoryArea memory_areas[] = {
{PROCESS_IMAGE_VADDR, PROCESS_IMAGE_MAX_SIZE, "Process Image"}, // ExeFS:/.code is loaded here
{HEAP_VADDR, HEAP_SIZE, "Heap"}, // Application heap (main memory)
{SHARED_MEMORY_VADDR, SHARED_MEMORY_SIZE, "Shared Memory"}, // Shared memory
{LINEAR_HEAP_VADDR, LINEAR_HEAP_SIZE, "Linear Heap"}, // Linear heap (main memory)
{VRAM_VADDR, VRAM_SIZE, "VRAM"}, // Video memory (VRAM)
{DSP_RAM_VADDR, DSP_RAM_SIZE, "DSP RAM"}, // DSP memory
{TLS_AREA_VADDR, TLS_AREA_SIZE, "TLS Area"}, // TLS memory
};
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/// Represents a block of memory mapped by ControlMemory/MapMemoryBlock
struct MemoryBlock {
MemoryBlock() : handle(0), base_address(0), address(0), size(0), operation(0), permissions(0) {
}
u32 handle;
u32 base_address;
u32 address;
u32 size;
u32 operation;
u32 permissions;
const u32 GetVirtualAddress() const{
return base_address + address;
}
};
static std::map<u32, MemoryBlock> heap_map;
static std::map<u32, MemoryBlock> heap_linear_map;
}
u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
MemoryBlock block;
block.base_address = HEAP_VADDR;
block.size = size;
block.operation = operation;
block.permissions = permissions;
if (heap_map.size() > 0) {
const MemoryBlock last_block = heap_map.rbegin()->second;
block.address = last_block.address + last_block.size;
}
heap_map[block.GetVirtualAddress()] = block;
return block.GetVirtualAddress();
}
u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
MemoryBlock block;
block.base_address = LINEAR_HEAP_VADDR;
block.size = size;
block.operation = operation;
block.permissions = permissions;
if (heap_linear_map.size() > 0) {
const MemoryBlock last_block = heap_linear_map.rbegin()->second;
block.address = last_block.address + last_block.size;
}
heap_linear_map[block.GetVirtualAddress()] = block;
return block.GetVirtualAddress();
}
PAddr VirtualToPhysicalAddress(const VAddr addr) {
if (addr == 0) {
return 0;
} else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) {
return addr - VRAM_VADDR + VRAM_PADDR;
} else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) {
return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR;
} else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) {
return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
return addr - IO_AREA_VADDR + IO_AREA_PADDR;
}
LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08x", addr);
// To help with debugging, set bit on address so that it's obviously invalid.
return addr | 0x80000000;
}
VAddr PhysicalToVirtualAddress(const PAddr addr) {
if (addr == 0) {
return 0;
} else if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) {
return addr - VRAM_PADDR + VRAM_VADDR;
} else if (addr >= FCRAM_PADDR && addr < FCRAM_PADDR_END) {
return addr - FCRAM_PADDR + LINEAR_HEAP_VADDR;
} else if (addr >= DSP_RAM_PADDR && addr < DSP_RAM_PADDR_END) {
return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
return addr - IO_AREA_PADDR + IO_AREA_VADDR;
}
LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08x", addr);
// To help with debugging, set bit on address so that it's obviously invalid.
return addr | 0x80000000;
}
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// TODO(yuriks): Move this into Process
static Kernel::VMManager address_space;
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void Init() {
using namespace Kernel;
InitMemoryMap();
for (MemoryArea& area : memory_areas) {
auto block = std::make_shared<std::vector<u8>>(area.size);
address_space.MapMemoryBlock(area.base, std::move(block), 0, area.size, MemoryState::Private).Unwrap();
}
auto cfg_mem_vma = address_space.MapBackingMemory(CONFIG_MEMORY_VADDR,
(u8*)&ConfigMem::config_mem, CONFIG_MEMORY_SIZE, MemoryState::Shared).MoveFrom();
address_space.Reprotect(cfg_mem_vma, VMAPermission::Read);
auto shared_page_vma = address_space.MapBackingMemory(SHARED_PAGE_VADDR,
(u8*)&SharedPage::shared_page, SHARED_PAGE_SIZE, MemoryState::Shared).MoveFrom();
address_space.Reprotect(shared_page_vma, VMAPermission::Read);
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LOG_DEBUG(HW_Memory, "initialized OK");
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}
void Shutdown() {
heap_map.clear();
heap_linear_map.clear();
address_space.Reset();
LOG_DEBUG(HW_Memory, "shutdown OK");
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}
} // namespace