Lime3DS/src/akiru/src/akiru.cpp

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2013-08-30 03:35:09 +00:00
/*!
* Copyright (C) 2013 Akiru Emulator
*
* @file akiry.cpp
* @author ShizZy <shizzy247@gmail.com>
* @date 2012-02-11
* @brief Main entry point
*
* @section LICENSE
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details at
* http://www.gnu.org/copyleft/gpl.html
*
* Official project repository can be found at:
* http://code.google.com/p/gekko-gc-emu/
*/
#include "common.h"
#include "platform.h"
#if EMU_PLATFORM == PLATFORM_LINUX
#include <unistd.h>
#endif
#include "config.h"
#include "xml.h"
#include "x86_utils.h"
//#include "core.h"
//#include "dvd/loader.h"
//#include "powerpc/cpu_core.h"
//#include "hw/hw.h"
//#include "video_core.h"
#include "emuwindow/emuwindow_glfw.h"
#include "akiru.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// This is needed to fix SDL in certain build environments
#ifdef main
#undef main
#endif
//#define PLAY_FIFO_RECORDING
/// Application entry point
int __cdecl main(int argc, char **argv) {
u32 tight_loop;
LOG_NOTICE(TMASTER, APP_NAME " starting...\n");
char program_dir[MAX_PATH];
_getcwd(program_dir, MAX_PATH-1);
size_t cwd_len = strlen(program_dir);
program_dir[cwd_len] = '/';
program_dir[cwd_len+1] = '\0';
common::ConfigManager config_manager;
config_manager.set_program_dir(program_dir, MAX_PATH);
config_manager.ReloadConfig(NULL);
core::SetConfigManager(&config_manager);
EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
if (E_OK != core::Init(emu_window)) {
LOG_ERROR(TMASTER, "core initialization failed, exiting...");
core::Kill();
exit(1);
}
#ifndef PLAY_FIFO_RECORDING
// Load a game or die...
if (E_OK == dvd::LoadBootableFile(common::g_config->default_boot_file())) {
if (common::g_config->enable_auto_boot()) {
core::Start();
} else {
LOG_ERROR(TMASTER, "Autoboot required in no-GUI mode... Exiting!\n");
}
} else {
LOG_ERROR(TMASTER, "Failed to load a bootable file... Exiting!\n");
exit(E_ERR);
}
// run the game
while(core::SYS_DIE != core::g_state) {
if (core::SYS_RUNNING == core::g_state) {
if(!(cpu->is_on)) {
cpu->Start(); // Initialize and start CPU.
} else {
for(tight_loop = 0; tight_loop < 10000; ++tight_loop) {
cpu->execStep();
}
}
} else if (core::SYS_HALTED == core::g_state) {
core::Stop();
}
}
core::Kill();
#else
// load fifo log and replay it
// TODO: Restructure initialization process - Fix Flipper_Open being called from dvd loaders (wtf?)
Flipper_Open();
video_core::Start(emu_window);
core::SetState(core::SYS_RUNNING);
fifo_player::FPFile file;
fifo_player::Load("/home/tony/20_frames.gff", file);
fifo_player::PlayFile(file);
// TODO: Wait for video core to finish - PlayFile should handle this
while (1);
#endif
delete emu_window;
return E_OK;
}