Lime3DS/src/common/concurrent_ring_buffer.h

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2014-10-28 02:36:00 -05:00
// Copyright 2014 Citra Emulator Project
2014-12-16 23:38:14 -06:00
// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
#pragma once
#include <array>
#include <condition_variable>
#include <cstdint>
#include <mutex>
#include <thread>
#include "common/common.h" // for NonCopyable
#include "common/log.h" // for _dbg_assert_
namespace Common {
/**
* A MPMC (Multiple-Producer Multiple-Consumer) concurrent ring buffer. This data structure permits
* multiple threads to push and pop from a queue of bounded size.
*/
template <typename T, size_t ArraySize>
class ConcurrentRingBuffer : private NonCopyable {
public:
/// Value returned by the popping functions when the queue has been closed.
static const size_t QUEUE_CLOSED = -1;
ConcurrentRingBuffer() {}
~ConcurrentRingBuffer() {
// If for whatever reason the queue wasn't completely drained, destroy the left over items.
for (size_t i = reader_index, end = writer_index; i != end; i = (i + 1) % ArraySize) {
Data()[i].~T();
}
}
/**
* Pushes a value to the queue. If the queue is full, this method will block. Does nothing if
* the queue is closed.
*/
void Push(T val) {
std::unique_lock<std::mutex> lock(mutex);
if (closed) {
return;
}
// If the buffer is full, wait
writer.wait(lock, [&]{
return (writer_index + 1) % ArraySize != reader_index;
});
T* item = &Data()[writer_index];
new (item) T(std::move(val));
writer_index = (writer_index + 1) % ArraySize;
// Wake up waiting readers
lock.unlock();
reader.notify_one();
}
/**
* Pops up to `dest_len` items from the queue, storing them in `dest`. This function will not
* block, and might return 0 values if there are no elements in the queue when it is called.
*
* @return The number of elements stored in `dest`. If the queue has been closed, returns
* `QUEUE_CLOSED`.
*/
size_t Pop(T* dest, size_t dest_len) {
std::unique_lock<std::mutex> lock(mutex);
if (closed && !CanRead()) {
return QUEUE_CLOSED;
}
return PopInternal(dest, dest_len);
}
/**
* Pops up to `dest_len` items from the queue, storing them in `dest`. This function will block
* if there are no elements in the queue when it is called.
*
* @return The number of elements stored in `dest`. If the queue has been closed, returns
* `QUEUE_CLOSED`.
*/
size_t BlockingPop(T* dest, size_t dest_len) {
std::unique_lock<std::mutex> lock(mutex);
if (closed && !CanRead()) {
return QUEUE_CLOSED;
}
while (!CanRead()) {
reader.wait(lock);
if (closed && !CanRead()) {
return QUEUE_CLOSED;
}
}
_dbg_assert_(Common, CanRead());
return PopInternal(dest, dest_len);
}
/**
* Closes the queue. After calling this method, `Push` operations won't have any effect, and
* `PopMany` and `PopManyBlock` will start returning `QUEUE_CLOSED`. This is intended to allow
* a graceful shutdown of all consumers.
*/
void Close() {
std::unique_lock<std::mutex> lock(mutex);
closed = true;
// We need to wake up any reader that are waiting for an item that will never come.
lock.unlock();
reader.notify_all();
}
/// Returns true if `Close()` has been called.
bool IsClosed() const {
return closed;
}
private:
size_t PopInternal(T* dest, size_t dest_len) {
size_t output_count = 0;
while (output_count < dest_len && CanRead()) {
_dbg_assert_(Common, CanRead());
T* item = &Data()[reader_index];
T out_val = std::move(*item);
item->~T();
size_t prev_index = (reader_index + ArraySize - 1) % ArraySize;
reader_index = (reader_index + 1) % ArraySize;
if (writer_index == prev_index) {
writer.notify_one();
}
dest[output_count++] = std::move(out_val);
}
return output_count;
}
bool CanRead() const {
return reader_index != writer_index;
}
T* Data() {
return static_cast<T*>(static_cast<void*>(&storage));
}
/// Storage for entries
typename std::aligned_storage<ArraySize * sizeof(T),
std::alignment_of<T>::value>::type storage;
/// Data is valid in the half-open interval [reader, writer). If they are `QUEUE_CLOSED` then the
/// queue has been closed.
size_t writer_index = 0, reader_index = 0;
// True if the queue has been closed.
bool closed = false;
/// Mutex that protects the entire data structure.
std::mutex mutex;
/// Signaling wakes up reader which is waiting for storage to be non-empty.
std::condition_variable reader;
/// Signaling wakes up writer which is waiting for storage to be non-full.
std::condition_variable writer;
};
} // namespace