Lime3DS/src/video_core/rasterizer.h

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
#pragma once
namespace Pica {
namespace Shader {
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struct OutputVertex;
}
namespace Rasterizer {
void ProcessTriangle(const Shader::OutputVertex& v0,
const Shader::OutputVertex& v1,
const Shader::OutputVertex& v2);
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} // namespace Rasterizer
} // namespace Pica