Lime3DS/src/common/timer.h

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/common.h"
#include <string>
namespace Common
{
class Timer
{
public:
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Timer();
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void Start();
void Stop();
void Update();
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// The time difference is always returned in milliseconds, regardless of alternative internal representation
u64 GetTimeDifference();
void AddTimeDifference();
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static void IncreaseResolution();
static void RestoreResolution();
static u64 GetTimeSinceJan1970();
static u64 GetLocalTimeSinceJan1970();
static double GetDoubleTime();
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static std::string GetTimeFormatted();
std::string GetTimeElapsedFormatted() const;
u64 GetTimeElapsed();
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static u32 GetTimeMs();
private:
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u64 m_LastTime;
u64 m_StartTime;
bool m_Running;
};
} // Namespace Common