Lime3DS/src/citra_qt/debugger/graphics_cmdlists.hxx

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2014-05-18 15:52:22 +00:00
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <QAbstractListModel>
#include <QDockWidget>
#include "video_core/gpu_debugger.h"
class GPUCommandListModel : public QAbstractListModel, public GraphicsDebugger::DebuggerObserver
{
Q_OBJECT
public:
GPUCommandListModel(QObject* parent);
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
public:
void OnCommandListCalled(const GraphicsDebugger::PicaCommandList& lst, bool is_new) override;
public slots:
void OnCommandListCalledInternal();
signals:
void CommandListCalled();
private:
int row_count;
std::vector<std::pair<u32,GraphicsDebugger::PicaCommandList>> command_list;
};
class GPUCommandListWidget : public QDockWidget
{
Q_OBJECT
public:
GPUCommandListWidget(QWidget* parent = 0);
private:
};