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https://github.com/Lime3DS/Lime3DS
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62 lines
1.7 KiB
C++
62 lines
1.7 KiB
C++
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/archive.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Kernel namespace
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namespace Kernel {
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class Archive : public Object {
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public:
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const char* GetTypeName() const { return "Archive"; }
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const char* GetName() const { return name.c_str(); }
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static Kernel::HandleType GetStaticHandleType() { return HandleType::Archive; }
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Kernel::HandleType GetHandleType() const { return HandleType::Archive; }
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std::string name; ///< Name of archive (optional)
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/**
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* Wait for kernel object to synchronize
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* @param wait Boolean wait set if current thread should wait as a result of sync operation
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* @return Result of operation, 0 on success, otherwise error code
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*/
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Result WaitSynchronization(bool* wait) {
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// TODO(bunnei): ImplementMe
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ERROR_LOG(OSHLE, "unimplemented function");
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return 0;
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}
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};
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/**
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* Creates an Archive
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* @param name Optional name of Archive
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* @param handle Handle to newly created archive object
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* @return Newly created Archive object
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*/
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Archive* CreateArchive(Handle& handle, const std::string& name) {
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Archive* archive = new Archive;
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handle = Kernel::g_object_pool.Create(archive);
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archive->name = name;
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return archive;
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}
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/**
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* Creates an Archive
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* @param name Optional name of Archive
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* @return Handle to newly created Archive object
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*/
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Handle CreateArchive(const std::string& name) {
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Handle handle;
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Archive* archive = CreateArchive(handle, name);
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return handle;
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}
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} // namespace Kernel
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