Lime3DS/src/core/hle/service/ldr_ro.cpp

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/ldr_ro.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace LDR_RO
namespace LDR_RO {
const Interface::FunctionInfo FunctionTable[] = {
{0x000100C2, nullptr, "Initialize"},
{0x00020082, nullptr, "LoadCRR"},
{0x00030042, nullptr, "UnloadCCR"},
{0x000402C2, nullptr, "LoadExeCRO"},
{0x000500C2, nullptr, "LoadCROSymbols"},
{0x00060042, nullptr, "CRO_Load?"},
{0x00070042, nullptr, "LoadCROSymbols"},
{0x00080042, nullptr, "Shutdown"},
{0x000902C2, nullptr, "LoadExeCRO_New?"},
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
// Interface class
Interface::Interface() {
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
}
} // namespace