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https://github.com/Lime3DS/Lime3DS
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33 lines
1.1 KiB
C++
33 lines
1.1 KiB
C++
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QMetaType>
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#include "graphics_breakpoint_observer.h"
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BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context,
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const QString& title, QWidget* parent)
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: QDockWidget(title, parent), BreakPointObserver(debug_context)
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{
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qRegisterMetaType<Pica::DebugContext::Event>("Pica::DebugContext::Event");
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connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
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// NOTE: This signal is emitted from a non-GUI thread, but connect() takes
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// care of delaying its handling to the GUI thread.
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connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event,void*)),
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this, SLOT(OnBreakPointHit(Pica::DebugContext::Event,void*)),
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Qt::BlockingQueuedConnection);
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}
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void BreakPointObserverDock::OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data)
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{
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emit BreakPointHit(event, data);
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}
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void BreakPointObserverDock::OnPicaResume()
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{
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emit Resumed();
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}
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