Lime3DS/src/core/hle/service/hid.h

60 lines
1.4 KiB
C
Raw Normal View History

2014-04-17 00:58:36 +00:00
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
2014-09-03 05:24:03 +00:00
#include "common/bit_field.h"
2014-04-17 00:58:36 +00:00
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace HID_User
// This service is used for interfacing to physical user controls... perhaps "Human Interface
// Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc.
namespace HID_User {
2014-09-03 05:24:03 +00:00
struct PADState {
union {
u32 hex;
BitField<0, 1, u32> A;
BitField<1, 1, u32> B;
BitField<2, 1, u32> Select;
BitField<3, 1, u32> Start;
BitField<4, 1, u32> Right;
BitField<5, 1, u32> Left;
BitField<6, 1, u32> Up;
BitField<7, 1, u32> Down;
BitField<8, 1, u32> R;
BitField<9, 1, u32> L;
BitField<10, 1, u32> X;
BitField<11, 1, u32> Y;
BitField<28, 1, u32> CircleRight;
BitField<29, 1, u32> CircleLeft;
BitField<30, 1, u32> CircleUp;
BitField<31, 1, u32> CircleDown;
};
};
2014-04-17 00:58:36 +00:00
class Interface : public Service::Interface {
public:
Interface();
~Interface();
/**
* Gets the string port name used by CTROS for the service
* @return Port name of service
*/
std::string GetPortName() const {
2014-04-17 00:58:36 +00:00
return "hid:USER";
}
};
} // namespace