Lime3DS/src/core/hle/kernel/semaphore.h

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel {
/**
* Creates a semaphore.
* @param handle Pointer to the handle of the newly created object
* @param initial_count Number of slots reserved for other threads
* @param max_count Maximum number of slots the semaphore can have
* @param name Optional name of semaphore
* @return ResultCode of the error
*/
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ResultCode CreateSemaphore(Handle* handle, s32 initial_count, s32 max_count, const std::string& name = "Unknown");
/**
* Releases a certain number of slots from a semaphore.
* @param count The number of free slots the semaphore had before this call
* @param handle The handle of the semaphore to release
* @param release_count The number of slots to release
* @return ResultCode of the error
*/
ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count);
} // namespace