Lime3DS/src/video_core/utils.cpp

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
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#include <stdio.h>
#include <string.h>
#include "video_core/utils.h"
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namespace VideoCore {
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/**
* Dumps a texture to TGA
* @param filename String filename to dump texture to
* @param width Width of texture in pixels
* @param height Height of texture in pixels
* @param raw_data Raw RGBA8 texture data to dump
* @todo This should be moved to some general purpose/common code
*/
void DumpTGA(std::string filename, short width, short height, u8* raw_data) {
TGAHeader hdr = {0, 0, 2, 0, 0, 0, 0, width, height, 24, 0};
FILE* fout = fopen(filename.c_str(), "wb");
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fwrite(&hdr, sizeof(TGAHeader), 1, fout);
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
putc(raw_data[(3 * (y * width)) + (3 * x) + 0], fout); // b
putc(raw_data[(3 * (y * width)) + (3 * x) + 1], fout); // g
putc(raw_data[(3 * (y * width)) + (3 * x) + 2], fout); // r
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}
}
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fclose(fout);
}
} // namespace