Lime3DS/src/core/hle/service/ns_s.cpp

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// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/ns_s.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace NS_S
namespace NS_S {
const Interface::FunctionInfo FunctionTable[] = {
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{0x000100C0, nullptr, "LaunchFIRM"},
{0x000200C0, nullptr, "LaunchTitle"},
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{0x00030000, nullptr, "TerminateApplication"},
{0x00040040, nullptr, "TerminateProcess"},
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{0x000500C0, nullptr, "LaunchApplicationFIRM"},
{0x00060042, nullptr, "SetFIRMParams4A0"},
{0x00070042, nullptr, "CardUpdateInitialize"},
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{0x00080000, nullptr, "CardUpdateShutdown"},
{0x000D0140, nullptr, "SetTWLBannerHMAC"},
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{0x000E0000, nullptr, "ShutdownAsync"},
{0x00100180, nullptr, "RebootSystem"},
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{0x00110100, nullptr, "TerminateTitle"},
{0x001200C0, nullptr, "SetApplicationCpuTimeLimit"},
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{0x00150140, nullptr, "LaunchApplication"},
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{0x00160000, nullptr, "RebootSystemClean"},
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// Interface class
Interface::Interface() {
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Register(FunctionTable);
}
} // namespace