mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-27 01:22:37 -06:00
CFG: override language setting on boot
This commit is contained in:
parent
1d088c637c
commit
0045ea662f
1 changed files with 38 additions and 36 deletions
|
@ -322,47 +322,11 @@ static ResultVal<void*> GetConfigInfoBlockPointer(u32 block_id, u32 size, u32 fl
|
|||
return MakeResult<void*>(pointer);
|
||||
}
|
||||
|
||||
/// Checks if the language is available in the chosen region, and returns a proper one
|
||||
static u8 AdjustLanguageInfoBlock(u32 region, u8 language) {
|
||||
static const std::array<std::vector<u8>, 7> region_languages{{
|
||||
// JPN
|
||||
{LANGUAGE_JP},
|
||||
// USA
|
||||
{LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_ES, LANGUAGE_PT},
|
||||
// EUR
|
||||
{LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
|
||||
LANGUAGE_RU},
|
||||
// AUS
|
||||
{LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
|
||||
LANGUAGE_RU},
|
||||
// CHN
|
||||
{LANGUAGE_ZH},
|
||||
// KOR
|
||||
{LANGUAGE_KO},
|
||||
// TWN
|
||||
{LANGUAGE_TW},
|
||||
}};
|
||||
const auto& available = region_languages[region];
|
||||
if (std::find(available.begin(), available.end(), language) == available.end()) {
|
||||
return available[0];
|
||||
}
|
||||
return language;
|
||||
}
|
||||
|
||||
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output) {
|
||||
void* pointer;
|
||||
CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag));
|
||||
memcpy(output, pointer, size);
|
||||
|
||||
// override the language setting if the region setting is auto
|
||||
if (block_id == LanguageBlockID &&
|
||||
Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT) {
|
||||
u8 language;
|
||||
memcpy(&language, output, sizeof(u8));
|
||||
language = AdjustLanguageInfoBlock(preferred_region_code, language);
|
||||
memcpy(output, &language, sizeof(u8));
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
|
@ -586,9 +550,47 @@ void Init() {
|
|||
|
||||
void Shutdown() {}
|
||||
|
||||
/// Checks if the language is available in the chosen region, and returns a proper one
|
||||
static SystemLanguage AdjustLanguageInfoBlock(u32 region, SystemLanguage language) {
|
||||
static const std::array<std::vector<SystemLanguage>, 7> region_languages{{
|
||||
// JPN
|
||||
{LANGUAGE_JP},
|
||||
// USA
|
||||
{LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_ES, LANGUAGE_PT},
|
||||
// EUR
|
||||
{LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
|
||||
LANGUAGE_RU},
|
||||
// AUS
|
||||
{LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
|
||||
LANGUAGE_RU},
|
||||
// CHN
|
||||
{LANGUAGE_ZH},
|
||||
// KOR
|
||||
{LANGUAGE_KO},
|
||||
// TWN
|
||||
{LANGUAGE_TW},
|
||||
}};
|
||||
const auto& available = region_languages[region];
|
||||
if (std::find(available.begin(), available.end(), language) == available.end()) {
|
||||
return available[0];
|
||||
}
|
||||
return language;
|
||||
}
|
||||
|
||||
void SetPreferredRegionCode(u32 region_code) {
|
||||
preferred_region_code = region_code;
|
||||
LOG_INFO(Service_CFG, "Preferred region code set to %u", preferred_region_code);
|
||||
|
||||
if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT) {
|
||||
const SystemLanguage current_language = GetSystemLanguage();
|
||||
const SystemLanguage adjusted_language =
|
||||
AdjustLanguageInfoBlock(region_code, current_language);
|
||||
if (current_language != adjusted_language) {
|
||||
LOG_WARNING(Service_CFG, "System language %d does not fit the region. Adjusted to %d",
|
||||
static_cast<int>(current_language), static_cast<int>(adjusted_language));
|
||||
SetSystemLanguage(adjusted_language);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SetUsername(const std::u16string& name) {
|
||||
|
|
Loading…
Reference in a new issue