mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-26 00:52:46 -06:00
Updated common_types.h to use Gekko's version w/ Rect and some useful unions
This commit is contained in:
parent
925a894c1b
commit
02bcb4cfad
1 changed files with 102 additions and 30 deletions
|
@ -1,50 +1,122 @@
|
|||
// Copyright 2013 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
/**
|
||||
* Copyright (C) 2005-2012 Gekko Emulator
|
||||
*
|
||||
* @file common_types.h
|
||||
* @author ShizZy <shizzy247@gmail.com>
|
||||
* @date 2012-02-11
|
||||
* @brief Common types used throughout the project
|
||||
*
|
||||
* @section LICENSE
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 2 of
|
||||
* the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details at
|
||||
* http://www.gnu.org/copyleft/gpl.html
|
||||
*
|
||||
* Official project repository can be found at:
|
||||
* http://code.google.com/p/gekko-gc-emu/
|
||||
*/
|
||||
|
||||
|
||||
// This header contains type definitions that are shared between the Dolphin core and
|
||||
// other parts of the code. Any definitions that are only used by the core should be
|
||||
// placed in "common.h" instead.
|
||||
|
||||
#ifndef _COMMONTYPES_H_
|
||||
#define _COMMONTYPES_H_
|
||||
#pragma once
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
#include <tchar.h>
|
||||
|
||||
typedef unsigned __int8 u8;
|
||||
typedef unsigned __int16 u16;
|
||||
typedef unsigned __int32 u32;
|
||||
typedef unsigned __int64 u64;
|
||||
typedef unsigned __int8 u8; ///< 8-bit unsigned byte
|
||||
typedef unsigned __int16 u16; ///< 16-bit unsigned short
|
||||
typedef unsigned __int32 u32; ///< 32-bit unsigned word
|
||||
typedef unsigned __int64 u64; ///< 64-bit unsigned int
|
||||
|
||||
typedef signed __int8 s8;
|
||||
typedef signed __int16 s16;
|
||||
typedef signed __int32 s32;
|
||||
typedef signed __int64 s64;
|
||||
typedef signed __int8 s8; ///< 8-bit signed byte
|
||||
typedef signed __int16 s16; ///< 16-bit signed short
|
||||
typedef signed __int32 s32; ///< 32-bit signed word
|
||||
typedef signed __int64 s64; ///< 64-bit signed int
|
||||
|
||||
#else
|
||||
|
||||
#ifndef GEKKO
|
||||
typedef unsigned char u8; ///< 8-bit unsigned byte
|
||||
typedef unsigned short u16; ///< 16-bit unsigned short
|
||||
typedef unsigned int u32; ///< 32-bit unsigned word
|
||||
typedef unsigned long long u64; ///< 64-bit unsigned int
|
||||
|
||||
typedef unsigned char u8;
|
||||
typedef unsigned short u16;
|
||||
typedef unsigned int u32;
|
||||
typedef unsigned long long u64;
|
||||
typedef signed char s8; ///< 8-bit signed byte
|
||||
typedef signed short s16; ///< 16-bit signed short
|
||||
typedef signed int s32; ///< 32-bit signed word
|
||||
typedef signed long long s64; ///< 64-bit signed int
|
||||
|
||||
typedef signed char s8;
|
||||
typedef signed short s16;
|
||||
typedef signed int s32;
|
||||
typedef signed long long s64;
|
||||
|
||||
#endif
|
||||
// For using windows lock code
|
||||
#define TCHAR char
|
||||
#define LONG int
|
||||
|
||||
#endif // _WIN32
|
||||
|
||||
typedef float f32; ///< 32-bit floating point
|
||||
typedef double f64; ///< 64-bit floating point
|
||||
|
||||
#include "swap.h"
|
||||
|
||||
#endif // _COMMONTYPES_H_
|
||||
/// Union for fast 16-bit type casting
|
||||
union t16 {
|
||||
u8 _u8[2]; ///< 8-bit unsigned char(s)
|
||||
u16 _u16; ///< 16-bit unsigned shorts(s)
|
||||
};
|
||||
|
||||
/// Union for fast 32-bit type casting
|
||||
union t32 {
|
||||
f32 _f32; ///< 32-bit floating point(s)
|
||||
u32 _u32; ///< 32-bit unsigned int(s)
|
||||
s32 _s32; ///< 32-bit signed int(s)
|
||||
u16 _u16[2]; ///< 16-bit unsigned shorts(s)
|
||||
u8 _u8[4]; ///< 8-bit unsigned char(s)
|
||||
};
|
||||
|
||||
/// Union for fast 64-bit type casting
|
||||
union t64 {
|
||||
f64 _f64; ///< 64-bit floating point
|
||||
u64 _u64; ///< 64-bit unsigned long
|
||||
f32 _f32[2]; ///< 32-bit floating point(s)
|
||||
u32 _u32[2]; ///< 32-bit unsigned int(s)
|
||||
s32 _s32[2]; ///< 32-bit signed int(s)
|
||||
u16 _u16[4]; ///< 16-bit unsigned shorts(s)
|
||||
u8 _u8[8]; ///< 8-bit unsigned char(s)
|
||||
};
|
||||
|
||||
/// Union for fast 128-bit type casting
|
||||
union t128 {
|
||||
struct
|
||||
{
|
||||
t64 ps0; ///< 64-bit paired single 0
|
||||
t64 ps1; ///< 64-bit paired single 1
|
||||
};
|
||||
__m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers)
|
||||
};
|
||||
|
||||
/// Rectangle data structure
|
||||
class Rect {
|
||||
public:
|
||||
Rect(int x0=0, int y0=0, int x1=0, int y1=0) {
|
||||
x0_ = x0;
|
||||
y0_ = y0;
|
||||
x1_ = x1;
|
||||
y1_ = y1;
|
||||
}
|
||||
~Rect() { }
|
||||
|
||||
int x0_; ///< Rect top left X-coordinate
|
||||
int y0_; ///< Rect top left Y-coordinate
|
||||
int x1_; ///< Rect bottom left X-coordinate
|
||||
int y1_; ///< Rect bottom right Y-coordinate
|
||||
|
||||
inline u32 width() const { return abs(x1_ - x0_); }
|
||||
inline u32 height() const { return abs(y1_ - y0_); }
|
||||
|
||||
inline bool operator == (const Rect& val) const {
|
||||
return (x0_ == val.x0_ && y0_ == val.y0_ && x1_ == val.x1_ && y1_ == val.y1_);
|
||||
}
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue