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https://github.com/Lime3DS/Lime3DS
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Merge pull request #2850 from j-selby/fix_invalid_paths
Handle invalid filenames when renaming files/directories
This commit is contained in:
commit
035716d57b
2 changed files with 78 additions and 4 deletions
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@ -121,7 +121,25 @@ ResultCode SDMCArchive::DeleteFile(const Path& path) const {
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}
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}
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ResultCode SDMCArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
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ResultCode SDMCArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
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if (FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString())) {
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const PathParser path_parser_src(src_path);
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// TODO: Verify these return codes with HW
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if (!path_parser_src.IsValid()) {
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LOG_ERROR(Service_FS, "Invalid src path %s", src_path.DebugStr().c_str());
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return ERROR_INVALID_PATH;
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}
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const PathParser path_parser_dest(dest_path);
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if (!path_parser_dest.IsValid()) {
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LOG_ERROR(Service_FS, "Invalid dest path %s", dest_path.DebugStr().c_str());
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return ERROR_INVALID_PATH;
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}
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const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
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const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
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if (FileUtil::Rename(src_path_full, dest_path_full)) {
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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@ -260,8 +278,27 @@ ResultCode SDMCArchive::CreateDirectory(const Path& path) const {
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}
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}
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ResultCode SDMCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
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ResultCode SDMCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
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if (FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString()))
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const PathParser path_parser_src(src_path);
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// TODO: Verify these return codes with HW
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if (!path_parser_src.IsValid()) {
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LOG_ERROR(Service_FS, "Invalid src path %s", src_path.DebugStr().c_str());
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return ERROR_INVALID_PATH;
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}
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const PathParser path_parser_dest(dest_path);
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if (!path_parser_dest.IsValid()) {
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LOG_ERROR(Service_FS, "Invalid dest path %s", dest_path.DebugStr().c_str());
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return ERROR_INVALID_PATH;
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}
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const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
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const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
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if (FileUtil::Rename(src_path_full, dest_path_full)) {
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
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// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
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// exist or similar. Verify.
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// exist or similar. Verify.
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@ -106,7 +106,25 @@ ResultCode SaveDataArchive::DeleteFile(const Path& path) const {
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}
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}
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ResultCode SaveDataArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
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ResultCode SaveDataArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
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if (FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString())) {
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const PathParser path_parser_src(src_path);
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// TODO: Verify these return codes with HW
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if (!path_parser_src.IsValid()) {
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LOG_ERROR(Service_FS, "Invalid src path %s", src_path.DebugStr().c_str());
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return ERROR_INVALID_PATH;
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}
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const PathParser path_parser_dest(dest_path);
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if (!path_parser_dest.IsValid()) {
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LOG_ERROR(Service_FS, "Invalid dest path %s", dest_path.DebugStr().c_str());
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return ERROR_INVALID_PATH;
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}
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const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
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const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
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if (FileUtil::Rename(src_path_full, dest_path_full)) {
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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@ -247,8 +265,27 @@ ResultCode SaveDataArchive::CreateDirectory(const Path& path) const {
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}
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}
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ResultCode SaveDataArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
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ResultCode SaveDataArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
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if (FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString()))
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const PathParser path_parser_src(src_path);
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// TODO: Verify these return codes with HW
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if (!path_parser_src.IsValid()) {
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LOG_ERROR(Service_FS, "Invalid src path %s", src_path.DebugStr().c_str());
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return ERROR_INVALID_PATH;
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}
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const PathParser path_parser_dest(dest_path);
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if (!path_parser_dest.IsValid()) {
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LOG_ERROR(Service_FS, "Invalid dest path %s", dest_path.DebugStr().c_str());
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return ERROR_INVALID_PATH;
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}
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const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
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const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
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if (FileUtil::Rename(src_path_full, dest_path_full)) {
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
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// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
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// exist or similar. Verify.
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// exist or similar. Verify.
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