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https://github.com/Lime3DS/Lime3DS
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core/movie: Remove program ID checks
Most other emulators handle this automatically in the frontend, booting/restarting the corresponding game instead of reporting an error. Therefore, remove these checks and errors from the module.
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parent
bd88667247
commit
06bc37a67d
2 changed files with 9 additions and 14 deletions
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@ -413,21 +413,13 @@ u64 Movie::GetOverrideInitTime() const {
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return init_time;
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}
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Movie::ValidationResult Movie::ValidateHeader(const CTMHeader& header, u64 program_id) const {
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Movie::ValidationResult Movie::ValidateHeader(const CTMHeader& header) const {
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if (header_magic_bytes != header.filetype) {
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LOG_ERROR(Movie, "Playback file does not have valid header");
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return ValidationResult::Invalid;
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}
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std::string revision = fmt::format("{:02x}", fmt::join(header.revision, ""));
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if (!program_id)
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Core::System::GetInstance().GetAppLoader().ReadProgramId(program_id);
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if (program_id != header.program_id) {
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LOG_WARNING(Movie, "This movie was recorded using a ROM with a different program id");
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return ValidationResult::GameDismatch;
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}
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if (revision != Common::g_scm_rev) {
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LOG_WARNING(Movie,
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"This movie was created on a different version of Citra, playback may desync");
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@ -576,7 +568,7 @@ void Movie::PrepareForRecording() {
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: Settings::values.init_time);
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}
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Movie::ValidationResult Movie::ValidateMovie(const std::string& movie_file, u64 program_id) const {
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Movie::ValidationResult Movie::ValidateMovie(const std::string& movie_file) const {
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LOG_INFO(Movie, "Validating Movie file '{}'", movie_file);
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FileUtil::IOFile save_record(movie_file, "rb");
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@ -593,11 +585,15 @@ Movie::ValidationResult Movie::ValidateMovie(const std::string& movie_file, u64
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return ValidationResult::Invalid;
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}
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auto result = ValidateHeader(header, program_id);
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auto result = ValidateHeader(header);
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if (result != ValidationResult::OK) {
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return result;
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}
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if (!header.input_count) { // Probably created by an older version.
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return ValidationResult::OK;
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}
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std::vector<u8> input(size - sizeof(header));
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save_record.ReadArray(input.data(), input.size());
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return ValidateInput(input, header.input_count);
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@ -31,7 +31,6 @@ public:
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enum class ValidationResult {
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OK,
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RevisionDismatch,
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GameDismatch,
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InputCountDismatch,
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Invalid,
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};
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@ -65,7 +64,7 @@ public:
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/// Prepare to override the clock before recording movies
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void PrepareForRecording();
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ValidationResult ValidateMovie(const std::string& movie_file, u64 program_id = 0) const;
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ValidationResult ValidateMovie(const std::string& movie_file) const;
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/// Get the init time that would override the one in the settings
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u64 GetOverrideInitTime() const;
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@ -148,7 +147,7 @@ private:
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void Record(const Service::IR::PadState& pad_state, const s16& c_stick_x, const s16& c_stick_y);
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void Record(const Service::IR::ExtraHIDResponse& extra_hid_response);
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ValidationResult ValidateHeader(const CTMHeader& header, u64 program_id = 0) const;
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ValidationResult ValidateHeader(const CTMHeader& header) const;
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ValidationResult ValidateInput(const std::vector<u8>& input, u64 expected_count) const;
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void SaveMovie();
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