mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-27 01:22:37 -06:00
Common/x64: remove legacy emitter and abi (#2504)
These are not used any more since we moved shader JIT to xbyak.
This commit is contained in:
parent
f7e96dc068
commit
0b9c59ff22
6 changed files with 1 additions and 4202 deletions
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@ -61,14 +61,11 @@ set(HEADERS
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if(ARCHITECTURE_x86_64)
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set(SRCS ${SRCS}
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x64/abi.cpp
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x64/cpu_detect.cpp
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x64/emitter.cpp)
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)
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set(HEADERS ${HEADERS}
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x64/abi.h
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x64/cpu_detect.h
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x64/emitter.h
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x64/xbyak_abi.h
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x64/xbyak_util.h
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)
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@ -1,350 +0,0 @@
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "abi.h"
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#include "emitter.h"
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using namespace Gen;
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// Shared code between Win64 and Unix64
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void XEmitter::ABI_CalculateFrameSize(BitSet32 mask, size_t rsp_alignment, size_t needed_frame_size,
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size_t* shadowp, size_t* subtractionp, size_t* xmm_offsetp) {
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size_t shadow = 0;
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#if defined(_WIN32)
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shadow = 0x20;
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#endif
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int count = (mask & ABI_ALL_GPRS).Count();
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rsp_alignment -= count * 8;
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size_t subtraction = 0;
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int fpr_count = (mask & ABI_ALL_FPRS).Count();
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if (fpr_count) {
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// If we have any XMMs to save, we must align the stack here.
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subtraction = rsp_alignment & 0xf;
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}
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subtraction += 16 * fpr_count;
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size_t xmm_base_subtraction = subtraction;
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subtraction += needed_frame_size;
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subtraction += shadow;
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// Final alignment.
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rsp_alignment -= subtraction;
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subtraction += rsp_alignment & 0xf;
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*shadowp = shadow;
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*subtractionp = subtraction;
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*xmm_offsetp = subtraction - xmm_base_subtraction;
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}
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size_t XEmitter::ABI_PushRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment,
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size_t needed_frame_size) {
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size_t shadow, subtraction, xmm_offset;
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ABI_CalculateFrameSize(mask, rsp_alignment, needed_frame_size, &shadow, &subtraction,
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&xmm_offset);
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for (int r : mask& ABI_ALL_GPRS)
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PUSH((X64Reg)r);
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if (subtraction)
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SUB(64, R(RSP), subtraction >= 0x80 ? Imm32((u32)subtraction) : Imm8((u8)subtraction));
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for (int x : mask& ABI_ALL_FPRS) {
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MOVAPD(MDisp(RSP, (int)xmm_offset), (X64Reg)(x - 16));
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xmm_offset += 16;
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}
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return shadow;
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}
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void XEmitter::ABI_PopRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment,
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size_t needed_frame_size) {
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size_t shadow, subtraction, xmm_offset;
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ABI_CalculateFrameSize(mask, rsp_alignment, needed_frame_size, &shadow, &subtraction,
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&xmm_offset);
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for (int x : mask& ABI_ALL_FPRS) {
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MOVAPD((X64Reg)(x - 16), MDisp(RSP, (int)xmm_offset));
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xmm_offset += 16;
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}
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if (subtraction)
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ADD(64, R(RSP), subtraction >= 0x80 ? Imm32((u32)subtraction) : Imm8((u8)subtraction));
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for (int r = 15; r >= 0; r--) {
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if (mask[r])
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POP((X64Reg)r);
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}
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}
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// Common functions
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void XEmitter::ABI_CallFunction(const void* func) {
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionC16(const void* func, u16 param1) {
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MOV(32, R(ABI_PARAM1), Imm32((u32)param1));
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionCC16(const void* func, u32 param1, u16 param2) {
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MOV(32, R(ABI_PARAM1), Imm32(param1));
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MOV(32, R(ABI_PARAM2), Imm32((u32)param2));
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionC(const void* func, u32 param1) {
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MOV(32, R(ABI_PARAM1), Imm32(param1));
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionCC(const void* func, u32 param1, u32 param2) {
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MOV(32, R(ABI_PARAM1), Imm32(param1));
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MOV(32, R(ABI_PARAM2), Imm32(param2));
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionCCC(const void* func, u32 param1, u32 param2, u32 param3) {
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MOV(32, R(ABI_PARAM1), Imm32(param1));
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MOV(32, R(ABI_PARAM2), Imm32(param2));
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MOV(32, R(ABI_PARAM3), Imm32(param3));
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionCCP(const void* func, u32 param1, u32 param2, void* param3) {
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MOV(32, R(ABI_PARAM1), Imm32(param1));
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MOV(32, R(ABI_PARAM2), Imm32(param2));
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MOV(64, R(ABI_PARAM3), ImmPtr(param3));
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionCCCP(const void* func, u32 param1, u32 param2, u32 param3,
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void* param4) {
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MOV(32, R(ABI_PARAM1), Imm32(param1));
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MOV(32, R(ABI_PARAM2), Imm32(param2));
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MOV(32, R(ABI_PARAM3), Imm32(param3));
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MOV(64, R(ABI_PARAM4), ImmPtr(param4));
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionP(const void* func, void* param1) {
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MOV(64, R(ABI_PARAM1), ImmPtr(param1));
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionPA(const void* func, void* param1, const Gen::OpArg& arg2) {
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MOV(64, R(ABI_PARAM1), ImmPtr(param1));
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if (!arg2.IsSimpleReg(ABI_PARAM2))
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MOV(32, R(ABI_PARAM2), arg2);
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionPAA(const void* func, void* param1, const Gen::OpArg& arg2,
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const Gen::OpArg& arg3) {
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MOV(64, R(ABI_PARAM1), ImmPtr(param1));
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if (!arg2.IsSimpleReg(ABI_PARAM2))
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MOV(32, R(ABI_PARAM2), arg2);
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if (!arg3.IsSimpleReg(ABI_PARAM3))
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MOV(32, R(ABI_PARAM3), arg3);
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionPPC(const void* func, void* param1, void* param2, u32 param3) {
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MOV(64, R(ABI_PARAM1), ImmPtr(param1));
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MOV(64, R(ABI_PARAM2), ImmPtr(param2));
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MOV(32, R(ABI_PARAM3), Imm32(param3));
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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// Pass a register as a parameter.
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void XEmitter::ABI_CallFunctionR(const void* func, X64Reg reg1) {
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if (reg1 != ABI_PARAM1)
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MOV(32, R(ABI_PARAM1), R(reg1));
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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// Pass two registers as parameters.
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void XEmitter::ABI_CallFunctionRR(const void* func, X64Reg reg1, X64Reg reg2) {
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if (reg2 != ABI_PARAM1) {
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if (reg1 != ABI_PARAM1)
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MOV(64, R(ABI_PARAM1), R(reg1));
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if (reg2 != ABI_PARAM2)
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MOV(64, R(ABI_PARAM2), R(reg2));
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} else {
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if (reg2 != ABI_PARAM2)
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MOV(64, R(ABI_PARAM2), R(reg2));
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if (reg1 != ABI_PARAM1)
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MOV(64, R(ABI_PARAM1), R(reg1));
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}
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionAC(const void* func, const Gen::OpArg& arg1, u32 param2) {
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if (!arg1.IsSimpleReg(ABI_PARAM1))
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MOV(32, R(ABI_PARAM1), arg1);
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MOV(32, R(ABI_PARAM2), Imm32(param2));
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionACC(const void* func, const Gen::OpArg& arg1, u32 param2,
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u32 param3) {
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if (!arg1.IsSimpleReg(ABI_PARAM1))
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MOV(32, R(ABI_PARAM1), arg1);
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MOV(32, R(ABI_PARAM2), Imm32(param2));
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MOV(64, R(ABI_PARAM3), Imm64(param3));
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionA(const void* func, const Gen::OpArg& arg1) {
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if (!arg1.IsSimpleReg(ABI_PARAM1))
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MOV(32, R(ABI_PARAM1), arg1);
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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void XEmitter::ABI_CallFunctionAA(const void* func, const Gen::OpArg& arg1,
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const Gen::OpArg& arg2) {
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if (!arg1.IsSimpleReg(ABI_PARAM1))
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MOV(32, R(ABI_PARAM1), arg1);
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if (!arg2.IsSimpleReg(ABI_PARAM2))
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MOV(32, R(ABI_PARAM2), arg2);
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u64 distance = u64(func) - (u64(code) + 5);
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if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
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// Far call
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MOV(64, R(RAX), ImmPtr(func));
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CALLptr(R(RAX));
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} else {
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CALL(func);
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}
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}
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@ -1,58 +0,0 @@
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "common/bit_set.h"
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#include "emitter.h"
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// x64 ABI:s, and helpers to help follow them when JIT-ing code.
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// All convensions return values in EAX (+ possibly EDX).
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// Windows 64-bit
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// * 4-reg "fastcall" variant, very new-skool stack handling
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// * Callee moves stack pointer, to make room for shadow regs for the biggest function _it itself
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// calls_
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// * Parameters passed in RCX, RDX, ... further parameters are MOVed into the allocated stack space.
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// Scratch: RAX RCX RDX R8 R9 R10 R11
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// Callee-save: RBX RSI RDI RBP R12 R13 R14 R15
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// Parameters: RCX RDX R8 R9, further MOV-ed
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// Linux 64-bit
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// * 6-reg "fastcall" variant, old skool stack handling (parameters are pushed)
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// Scratch: RAX RCX RDX RSI RDI R8 R9 R10 R11
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// Callee-save: RBX RBP R12 R13 R14 R15
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// Parameters: RDI RSI RDX RCX R8 R9
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#define ABI_ALL_FPRS BitSet32(0xffff0000)
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#define ABI_ALL_GPRS BitSet32(0x0000ffff)
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#ifdef _WIN32 // 64-bit Windows - the really exotic calling convention
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#define ABI_PARAM1 RCX
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#define ABI_PARAM2 RDX
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#define ABI_PARAM3 R8
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#define ABI_PARAM4 R9
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// xmm0-xmm15 use the upper 16 bits in the functions that push/pop registers.
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#define ABI_ALL_CALLER_SAVED \
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(BitSet32{RAX, RCX, RDX, R8, R9, R10, R11, XMM0 + 16, XMM1 + 16, XMM2 + 16, XMM3 + 16, \
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XMM4 + 16, XMM5 + 16})
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#else // 64-bit Unix / OS X
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#define ABI_PARAM1 RDI
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#define ABI_PARAM2 RSI
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#define ABI_PARAM3 RDX
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#define ABI_PARAM4 RCX
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#define ABI_PARAM5 R8
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#define ABI_PARAM6 R9
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// TODO: Avoid pushing all 16 XMM registers when possible. Most functions we call probably
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// don't actually clobber them.
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#define ABI_ALL_CALLER_SAVED (BitSet32{RAX, RCX, RDX, RDI, RSI, R8, R9, R10, R11} | ABI_ALL_FPRS)
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#endif // WIN32
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#define ABI_ALL_CALLEE_SAVED (~ABI_ALL_CALLER_SAVED)
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#define ABI_RETURN RAX
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@ -12,7 +12,6 @@
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#include <xbyak.h>
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#include "common/bit_set.h"
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#include "common/common_types.h"
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#include "common/x64/emitter.h"
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#include "video_core/shader/shader.h"
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using nihstro::Instruction;
|
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|
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Loading…
Reference in a new issue