Merge pull request #19 from rtiangha/build-fixes

Various build fixes for GCC and Clang
This commit is contained in:
ryzendew 2024-03-28 14:38:58 -03:00 committed by GitHub
commit 0c5d4ce429
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GPG key ID: B5690EEEBB952194
3 changed files with 7 additions and 5 deletions

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@ -73,8 +73,9 @@ OpenALSink::OpenALSink(std::string device_name) : impl(std::make_unique<Impl>())
auto alBufferCallbackSOFT = auto alBufferCallbackSOFT =
reinterpret_cast<LPALBUFFERCALLBACKSOFT>(alGetProcAddress("alBufferCallbackSOFT")); reinterpret_cast<LPALBUFFERCALLBACKSOFT>(alGetProcAddress("alBufferCallbackSOFT"));
alBufferCallbackSOFT(impl->buffer, AL_FORMAT_STEREO16, native_sample_rate, &Impl::Callback, alBufferCallbackSOFT(impl->buffer, AL_FORMAT_STEREO16, native_sample_rate,
impl.get()); reinterpret_cast<ALBUFFERCALLBACKTYPESOFT>(&Impl::Callback), impl.get());
if (alGetError() != AL_NO_ERROR) { if (alGetError() != AL_NO_ERROR) {
LOG_CRITICAL(Audio_Sink, "alBufferCallbackSOFT failed: {}", alGetError()); LOG_CRITICAL(Audio_Sink, "alBufferCallbackSOFT failed: {}", alGetError());
Close(); Close();

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@ -22,7 +22,8 @@ QString GetOpenGLRenderer() {
QOpenGLContext context; QOpenGLContext context;
if (context.create()) { if (context.create()) {
context.makeCurrent(&surface); context.makeCurrent(&surface);
return QString::fromUtf8(context.functions()->glGetString(GL_RENDERER)); return QString::fromUtf8(
reinterpret_cast<const char*>(context.functions()->glGetString(GL_RENDERER)));
} else { } else {
return QStringLiteral(""); return QStringLiteral("");
} }

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@ -2251,7 +2251,7 @@ std::optional<SOC_U::InterfaceInfo> SOC_U::GetDefaultInterfaceInfo() {
socklen_t s_info_len = sizeof(struct sockaddr_in); socklen_t s_info_len = sizeof(struct sockaddr_in);
sockaddr_in s_info; sockaddr_in s_info;
if ((sock_fd = ::socket(AF_INET, SOCK_STREAM, 0)) == -1) { if (static_cast<int>(sock_fd = ::socket(AF_INET, SOCK_STREAM, 0)) == -1) {
return std::nullopt; return std::nullopt;
} }
@ -2269,7 +2269,7 @@ std::optional<SOC_U::InterfaceInfo> SOC_U::GetDefaultInterfaceInfo() {
#ifdef _WIN32 #ifdef _WIN32
sock_fd = WSASocket(AF_INET, SOCK_DGRAM, 0, 0, 0, 0); sock_fd = WSASocket(AF_INET, SOCK_DGRAM, 0, 0, 0, 0);
if (sock_fd == SOCKET_ERROR) { if (static_cast<int>(sock_fd) == SOCKET_ERROR) {
return std::nullopt; return std::nullopt;
} }