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https://github.com/Lime3DS/Lime3DS
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general: Fix various spelling errors
Co-Authored-By: Morph <39850852+Morph1984@users.noreply.github.com>
This commit is contained in:
parent
9c76120a13
commit
1653ebaa45
5 changed files with 10 additions and 10 deletions
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@ -69,7 +69,7 @@ void CompatDB::Submit() {
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void CompatDB::OnTestcaseSubmitted() {
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void CompatDB::OnTestcaseSubmitted() {
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if (!testcase_watcher.result()) {
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if (!testcase_watcher.result()) {
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QMessageBox::critical(this, tr("Communication error"),
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QMessageBox::critical(this, tr("Communication error"),
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tr("An error occured while sending the Testcase"));
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tr("An error occurred while sending the Testcase"));
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button(NextButton)->setEnabled(true);
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button(NextButton)->setEnabled(true);
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button(NextButton)->setText(tr("Next"));
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button(NextButton)->setText(tr("Next"));
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button(CancelButton)->setVisible(true);
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button(CancelButton)->setVisible(true);
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@ -111,7 +111,7 @@ constexpr int default_mouse_timeout = 2500;
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/**
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/**
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* "Callouts" are one-time instructional messages shown to the user. In the config settings, there
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* "Callouts" are one-time instructional messages shown to the user. In the config settings, there
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* is a bitfield "callout_flags" options, used to track if a message has already been shown to the
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* is a bitfield "callout_flags" options, used to track if a message has already been shown to the
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* user. This is 32-bits - if we have more than 32 callouts, we should retire and recyle old ones.
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* user. This is 32-bits - if we have more than 32 callouts, we should retire and recycle old ones.
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*/
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*/
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enum class CalloutFlag : uint32_t {
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enum class CalloutFlag : uint32_t {
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Telemetry = 0x1,
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Telemetry = 0x1,
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@ -954,7 +954,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
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case Core::System::ResultStatus::ErrorVideoCore:
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case Core::System::ResultStatus::ErrorVideoCore:
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QMessageBox::critical(
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QMessageBox::critical(
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this, tr("Video Core Error"),
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this, tr("Video Core Error"),
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tr("An error has occured. Please <a "
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tr("An error has occurred. Please <a "
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"href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>see "
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"href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>see "
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"the "
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"the "
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"log</a> for more details. "
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"log</a> for more details. "
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@ -976,7 +976,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
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default:
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default:
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QMessageBox::critical(
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QMessageBox::critical(
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this, tr("Error while loading ROM!"),
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this, tr("Error while loading ROM!"),
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tr("An unknown error occured. Please see the log for more details."));
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tr("An unknown error occurred. Please see the log for more details."));
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break;
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break;
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}
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}
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return false;
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return false;
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@ -2134,7 +2134,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
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} else {
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} else {
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title = tr("Fatal Error");
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title = tr("Fatal Error");
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message =
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message =
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tr("A fatal error occured. "
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tr("A fatal error occurred. "
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"<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Check "
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"<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Check "
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"the log</a> for details."
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"the log</a> for details."
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"<br/>Continuing emulation may result in crashes and bugs.");
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"<br/>Continuing emulation may result in crashes and bugs.");
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@ -38,8 +38,8 @@ const ConnectionError ErrorManager::WRONG_VERSION(
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QT_TR_NOOP("Version mismatch! Please update to the latest version of Citra. If the problem "
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QT_TR_NOOP("Version mismatch! Please update to the latest version of Citra. If the problem "
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"persists, contact the room host and ask them to update the server."));
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"persists, contact the room host and ask them to update the server."));
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const ConnectionError ErrorManager::WRONG_PASSWORD(QT_TR_NOOP("Incorrect password."));
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const ConnectionError ErrorManager::WRONG_PASSWORD(QT_TR_NOOP("Incorrect password."));
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const ConnectionError ErrorManager::GENERIC_ERROR(
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const ConnectionError ErrorManager::GENERIC_ERROR(QT_TR_NOOP(
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QT_TR_NOOP("An unknown error occured. If this error continues to occur, please open an issue"));
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"An unknown error occurred. If this error continues to occur, please open an issue"));
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const ConnectionError ErrorManager::LOST_CONNECTION(
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const ConnectionError ErrorManager::LOST_CONNECTION(
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QT_TR_NOOP("Connection to room lost. Try to reconnect."));
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QT_TR_NOOP("Connection to room lost. Try to reconnect."));
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const ConnectionError ErrorManager::HOST_KICKED(
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const ConnectionError ErrorManager::HOST_KICKED(
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@ -423,7 +423,7 @@ public:
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template <typename S, typename T2, typename F2>
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template <typename S, typename T2, typename F2>
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friend S operator%(const S& p, const swapped_t v);
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friend S operator%(const S& p, const swapped_t v);
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// Arithmetics + assignements
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// Arithmetics + assignments
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template <typename S, typename T2, typename F2>
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template <typename S, typename T2, typename F2>
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friend S operator+=(const S& p, const swapped_t v);
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friend S operator+=(const S& p, const swapped_t v);
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@ -480,7 +480,7 @@ S operator%(const S& i, const swap_struct_t<T, F> v) {
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return i % v.swap();
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return i % v.swap();
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}
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}
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// Arithmetics + assignements
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// Arithmetics + assignments
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template <typename S, typename T, typename F>
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template <typename S, typename T, typename F>
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S& operator+=(S& i, const swap_struct_t<T, F> v) {
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S& operator+=(S& i, const swap_struct_t<T, F> v) {
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i += v.swap();
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i += v.swap();
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@ -208,7 +208,7 @@ public:
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// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
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// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
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// We don't use std::priority_queue because we need to be able to serialize, unserialize and
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// We don't use std::priority_queue because we need to be able to serialize, unserialize and
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// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
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// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
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// accomodated by the standard adaptor class.
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// accommodated by the standard adaptor class.
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std::vector<Event> event_queue;
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std::vector<Event> event_queue;
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u64 event_fifo_id = 0;
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u64 event_fifo_id = 0;
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// the queue for storing the events from other threads threadsafe until they will be added
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// the queue for storing the events from other threads threadsafe until they will be added
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