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https://github.com/Lime3DS/Lime3DS
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added quick screenshot (#6025)
Modified Capture screenshot to save screenshots with a timestamped name in the user directory.
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parent
355933218d
commit
19d97e4180
3 changed files with 68 additions and 10 deletions
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@ -2,7 +2,10 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QDesktopServices>
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#include <QFileDialog>
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#include <QMessageBox>
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#include <QUrl>
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#include "citra_qt/configuration/configure_general.h"
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#include "citra_qt/uisettings.h"
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#include "core/core.h"
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@ -56,6 +59,15 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
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.rightJustified(tr("unthrottled").size()));
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}
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});
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connect(ui->change_screenshot_dir, &QToolButton::clicked, this, [this] {
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const QString dir_path = QFileDialog::getExistingDirectory(
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this, tr("Select Screenshot Directory"), ui->screenshot_dir_path->text(),
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QFileDialog::ShowDirsOnly);
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if (!dir_path.isEmpty()) {
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ui->screenshot_dir_path->setText(dir_path);
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}
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});
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}
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ConfigureGeneral::~ConfigureGeneral() = default;
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@ -101,6 +113,16 @@ void ConfigureGeneral::SetConfiguration() {
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.arg(SliderToSettings(ui->frame_limit_alternate->value()))
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.rightJustified(tr("unthrottled").size()));
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}
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QString screenshot_path = UISettings::values.screenshot_path;
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if (screenshot_path.isEmpty()) {
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screenshot_path =
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir));
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screenshot_path.append(QStringLiteral("screenshots/"));
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FileUtil::CreateFullPath(screenshot_path.toStdString());
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UISettings::values.screenshot_path = screenshot_path;
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}
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ui->screenshot_dir_path->setText(screenshot_path);
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}
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void ConfigureGeneral::ResetDefaults() {
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@ -124,6 +146,8 @@ void ConfigureGeneral::ApplyConfiguration() {
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UISettings::values.check_for_update_on_start = ui->toggle_update_check->isChecked();
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UISettings::values.update_on_close = ui->toggle_auto_update->isChecked();
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UISettings::values.screenshot_path = ui->screenshot_dir_path->text();
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Settings::values.region_value = ui->region_combobox->currentIndex() - 1;
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if (ui->frame_limit->value() == ui->frame_limit->maximum()) {
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@ -213,6 +213,33 @@
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="screenshot_group">
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<property name="title">
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<string>Screenshots</string>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<item>
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string>Save Screenshots To</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="screenshot_dir_path">
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="change_screenshot_dir">
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<property name="text">
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<string>...</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item alignment="Qt::AlignRight">
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<widget class="QPushButton" name="button_reset_defaults">
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<property name="text">
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@ -247,6 +274,8 @@
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<tabstop>frame_limit</tabstop>
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<tabstop>toggle_alternate_speed</tabstop>
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<tabstop>frame_limit_alternate</tabstop>
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<tabstop>screenshot_dir_path</tabstop>
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<tabstop>change_screenshot_dir</tabstop>
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<tabstop>button_reset_defaults</tabstop>
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</tabstops>
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<resources/>
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@ -1959,17 +1959,22 @@ void GMainWindow::OnSaveMovie() {
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void GMainWindow::OnCaptureScreenshot() {
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OnPauseGame();
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QFileDialog png_dialog(this, tr("Capture Screenshot"), UISettings::values.screenshot_path,
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tr("PNG Image (*.png)"));
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png_dialog.setAcceptMode(QFileDialog::AcceptSave);
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png_dialog.setDefaultSuffix(QStringLiteral("png"));
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if (png_dialog.exec()) {
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const QString path = png_dialog.selectedFiles().first();
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if (!path.isEmpty()) {
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UISettings::values.screenshot_path = QFileInfo(path).path();
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render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path);
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}
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QString path = UISettings::values.screenshot_path;
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if (!FileUtil::IsDirectory(path.toStdString())) {
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if (!FileUtil::CreateFullPath(path.toStdString())) {
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QMessageBox::information(this, tr("Invalid Screenshot Directory"),
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tr("Cannot create specified screenshot directory. Screenshot "
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"path is set back to its default value."));
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path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir));
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path.append(QStringLiteral("screenshots/"));
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UISettings::values.screenshot_path = path;
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};
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}
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const QString filename = game_title.remove(QRegularExpression(QStringLiteral("[\\/:?\"<>|]")));
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const QString timestamp =
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QDateTime::currentDateTime().toString(QStringLiteral("dd.MM.yy_hh.mm.ss.z"));
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path.append(QStringLiteral("/%1_%2.png").arg(filename).arg(timestamp));
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render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path);
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OnStartGame();
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}
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