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https://github.com/Lime3DS/Lime3DS
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Kernel: replace usage of Core::System::GetInstance().PrepareReschedule() with callback
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parent
eb050b8403
commit
20f47583f6
9 changed files with 25 additions and 13 deletions
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@ -174,7 +174,8 @@ System::ResultStatus System::Init(EmuWindow& emu_window, u32 system_mode) {
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timing = std::make_unique<Timing>();
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timing = std::make_unique<Timing>();
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kernel = std::make_unique<Kernel::KernelSystem>(*memory, *timing, system_mode);
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kernel = std::make_unique<Kernel::KernelSystem>(*memory, *timing,
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[this] { PrepareReschedule(); }, system_mode);
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if (Settings::values.use_cpu_jit) {
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if (Settings::values.use_cpu_jit) {
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#ifdef ARCHITECTURE_x86_64
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#ifdef ARCHITECTURE_x86_64
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@ -16,8 +16,10 @@
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namespace Kernel {
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namespace Kernel {
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/// Initialize the kernel
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/// Initialize the kernel
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KernelSystem::KernelSystem(Memory::MemorySystem& memory, Core::Timing& timing, u32 system_mode)
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KernelSystem::KernelSystem(Memory::MemorySystem& memory, Core::Timing& timing,
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: memory(memory), timing(timing) {
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std::function<void()> prepare_reschedule_callback, u32 system_mode)
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: memory(memory), timing(timing),
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prepare_reschedule_callback(std::move(prepare_reschedule_callback)) {
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MemoryInit(system_mode);
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MemoryInit(system_mode);
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resource_limits = std::make_unique<ResourceLimitList>(*this);
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resource_limits = std::make_unique<ResourceLimitList>(*this);
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@ -6,6 +6,7 @@
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#include <array>
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#include <array>
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#include <atomic>
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#include <atomic>
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#include <functional>
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#include <memory>
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#include <memory>
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#include <string>
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#include <string>
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#include <unordered_map>
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#include <unordered_map>
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@ -82,7 +83,8 @@ using SharedPtr = boost::intrusive_ptr<T>;
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class KernelSystem {
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class KernelSystem {
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public:
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public:
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explicit KernelSystem(Memory::MemorySystem& memory, Core::Timing& timing, u32 system_mode);
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explicit KernelSystem(Memory::MemorySystem& memory, Core::Timing& timing,
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std::function<void()> prepare_reschedule_callback, u32 system_mode);
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~KernelSystem();
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~KernelSystem();
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/**
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/**
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@ -228,6 +230,10 @@ public:
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/// Adds a port to the named port table
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/// Adds a port to the named port table
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void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
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void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
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void PrepareReschedule() {
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prepare_reschedule_callback();
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}
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/// Map of named ports managed by the kernel, which can be retrieved using the ConnectToPort
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/// Map of named ports managed by the kernel, which can be retrieved using the ConnectToPort
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std::unordered_map<std::string, SharedPtr<ClientPort>> named_ports;
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std::unordered_map<std::string, SharedPtr<ClientPort>> named_ports;
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@ -238,6 +244,8 @@ public:
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private:
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private:
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void MemoryInit(u32 mem_type);
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void MemoryInit(u32 mem_type);
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std::function<void()> prepare_reschedule_callback;
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std::unique_ptr<ResourceLimitList> resource_limits;
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std::unique_ptr<ResourceLimitList> resource_limits;
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std::atomic<u32> next_object_id{0};
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std::atomic<u32> next_object_id{0};
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@ -24,7 +24,7 @@ void ReleaseThreadMutexes(Thread* thread) {
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thread->held_mutexes.clear();
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thread->held_mutexes.clear();
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}
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}
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Mutex::Mutex(KernelSystem& kernel) : WaitObject(kernel) {}
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Mutex::Mutex(KernelSystem& kernel) : WaitObject(kernel), kernel(kernel) {}
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Mutex::~Mutex() {}
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Mutex::~Mutex() {}
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SharedPtr<Mutex> KernelSystem::CreateMutex(bool initial_locked, std::string name) {
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SharedPtr<Mutex> KernelSystem::CreateMutex(bool initial_locked, std::string name) {
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@ -54,7 +54,7 @@ void Mutex::Acquire(Thread* thread) {
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thread->held_mutexes.insert(this);
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thread->held_mutexes.insert(this);
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holding_thread = thread;
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holding_thread = thread;
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thread->UpdatePriority();
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thread->UpdatePriority();
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Core::System::GetInstance().PrepareReschedule();
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kernel.PrepareReschedule();
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}
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}
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lock_count++;
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lock_count++;
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@ -87,7 +87,7 @@ ResultCode Mutex::Release(Thread* thread) {
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holding_thread->UpdatePriority();
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holding_thread->UpdatePriority();
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holding_thread = nullptr;
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holding_thread = nullptr;
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WakeupAllWaitingThreads();
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WakeupAllWaitingThreads();
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Core::System::GetInstance().PrepareReschedule();
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kernel.PrepareReschedule();
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}
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}
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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@ -57,6 +57,7 @@ private:
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~Mutex() override;
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~Mutex() override;
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friend class KernelSystem;
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friend class KernelSystem;
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KernelSystem& kernel;
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};
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};
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/**
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/**
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@ -224,7 +224,7 @@ void Thread::ResumeFromWait() {
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thread_manager.ready_queue.push_back(current_priority, this);
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thread_manager.ready_queue.push_back(current_priority, this);
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status = ThreadStatus::Ready;
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status = ThreadStatus::Ready;
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Core::System::GetInstance().PrepareReschedule();
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thread_manager.kernel.PrepareReschedule();
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}
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}
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void ThreadManager::DebugThreadQueue() {
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void ThreadManager::DebugThreadQueue() {
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@ -21,8 +21,8 @@ TestEnvironment::TestEnvironment(bool mutable_memory_)
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Core::System::GetInstance().timing = std::make_unique<Core::Timing>();
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Core::System::GetInstance().timing = std::make_unique<Core::Timing>();
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Core::System::GetInstance().memory = std::make_unique<Memory::MemorySystem>();
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Core::System::GetInstance().memory = std::make_unique<Memory::MemorySystem>();
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Memory::MemorySystem& memory = *Core::System::GetInstance().memory;
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Memory::MemorySystem& memory = *Core::System::GetInstance().memory;
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Core::System::GetInstance().kernel =
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Core::System::GetInstance().kernel = std::make_unique<Kernel::KernelSystem>(
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std::make_unique<Kernel::KernelSystem>(memory, *Core::System::GetInstance().timing, 0);
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memory, *Core::System::GetInstance().timing, [] {}, 0);
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kernel = Core::System::GetInstance().kernel.get();
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kernel = Core::System::GetInstance().kernel.get();
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kernel->SetCurrentProcess(kernel->CreateProcess(kernel->CreateCodeSet("", 0)));
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kernel->SetCurrentProcess(kernel->CreateProcess(kernel->CreateCodeSet("", 0)));
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@ -24,7 +24,7 @@ TEST_CASE("HLERequestContext::PopulateFromIncomingCommandBuffer", "[core][kernel
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// HACK: see comments of member timing
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// HACK: see comments of member timing
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Core::System::GetInstance().timing = std::make_unique<Core::Timing>();
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Core::System::GetInstance().timing = std::make_unique<Core::Timing>();
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auto memory = std::make_unique<Memory::MemorySystem>();
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auto memory = std::make_unique<Memory::MemorySystem>();
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Kernel::KernelSystem kernel(*memory, *Core::System::GetInstance().timing, 0);
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Kernel::KernelSystem kernel(*memory, *Core::System::GetInstance().timing, [] {}, 0);
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auto session = std::get<SharedPtr<ServerSession>>(kernel.CreateSessionPair());
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auto session = std::get<SharedPtr<ServerSession>>(kernel.CreateSessionPair());
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HLERequestContext context(std::move(session));
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HLERequestContext context(std::move(session));
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@ -237,7 +237,7 @@ TEST_CASE("HLERequestContext::WriteToOutgoingCommandBuffer", "[core][kernel]") {
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// HACK: see comments of member timing
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// HACK: see comments of member timing
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Core::System::GetInstance().timing = std::make_unique<Core::Timing>();
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Core::System::GetInstance().timing = std::make_unique<Core::Timing>();
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auto memory = std::make_unique<Memory::MemorySystem>();
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auto memory = std::make_unique<Memory::MemorySystem>();
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Kernel::KernelSystem kernel(*memory, *Core::System::GetInstance().timing, 0);
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Kernel::KernelSystem kernel(*memory, *Core::System::GetInstance().timing, [] {}, 0);
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auto session = std::get<SharedPtr<ServerSession>>(kernel.CreateSessionPair());
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auto session = std::get<SharedPtr<ServerSession>>(kernel.CreateSessionPair());
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HLERequestContext context(std::move(session));
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HLERequestContext context(std::move(session));
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@ -15,7 +15,7 @@ TEST_CASE("Memory::IsValidVirtualAddress", "[core][memory]") {
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Core::System::GetInstance().timing = std::make_unique<Core::Timing>();
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Core::System::GetInstance().timing = std::make_unique<Core::Timing>();
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Core::System::GetInstance().memory = std::make_unique<Memory::MemorySystem>();
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Core::System::GetInstance().memory = std::make_unique<Memory::MemorySystem>();
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Kernel::KernelSystem kernel(*Core::System::GetInstance().memory,
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Kernel::KernelSystem kernel(*Core::System::GetInstance().memory,
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*Core::System::GetInstance().timing, 0);
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*Core::System::GetInstance().timing, [] {}, 0);
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SECTION("these regions should not be mapped on an empty process") {
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SECTION("these regions should not be mapped on an empty process") {
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auto process = kernel.CreateProcess(kernel.CreateCodeSet("", 0));
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auto process = kernel.CreateProcess(kernel.CreateCodeSet("", 0));
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CHECK(Memory::IsValidVirtualAddress(*process, Memory::PROCESS_IMAGE_VADDR) == false);
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CHECK(Memory::IsValidVirtualAddress(*process, Memory::PROCESS_IMAGE_VADDR) == false);
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