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Add range check for renderer config (#6560)
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1 changed files with 4 additions and 1 deletions
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@ -17,6 +17,7 @@
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namespace Settings {
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namespace Settings {
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constexpr u32 GraphicsAPICount = 2;
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enum class GraphicsAPI {
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enum class GraphicsAPI {
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Software = 0,
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Software = 0,
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OpenGL = 1,
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OpenGL = 1,
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@ -425,7 +426,9 @@ struct Values {
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Setting<bool> allow_plugin_loader{true, "allow_plugin_loader"};
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Setting<bool> allow_plugin_loader{true, "allow_plugin_loader"};
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// Renderer
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// Renderer
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SwitchableSetting<GraphicsAPI> graphics_api{GraphicsAPI::OpenGL, "graphics_api"};
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SwitchableSetting<GraphicsAPI, true> graphics_api{
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GraphicsAPI::OpenGL, GraphicsAPI::Software, static_cast<GraphicsAPI>(GraphicsAPICount - 1),
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"graphics_api"};
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Setting<bool> use_gles{false, "use_gles"};
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Setting<bool> use_gles{false, "use_gles"};
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Setting<bool> renderer_debug{false, "renderer_debug"};
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Setting<bool> renderer_debug{false, "renderer_debug"};
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SwitchableSetting<bool> use_hw_shader{true, "use_hw_shader"};
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SwitchableSetting<bool> use_hw_shader{true, "use_hw_shader"};
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