mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-27 01:22:37 -06:00
Merge pull request #4906 from vvanelslande/hotkey-and-fullscreen-fixes
citra_qt: fix the stuck in fullscreen mode and hotkey bugs
This commit is contained in:
commit
285b2b3207
1 changed files with 15 additions and 13 deletions
|
@ -353,18 +353,6 @@ void GMainWindow::InitializeRecentFileMenuActions() {
|
|||
void GMainWindow::InitializeHotkeys() {
|
||||
hotkey_registry.LoadHotkeys();
|
||||
|
||||
ui.action_Load_File->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Load File"));
|
||||
ui.action_Load_File->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext("Main Window", "Load File"));
|
||||
|
||||
ui.action_Exit->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Exit Citra"));
|
||||
ui.action_Exit->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext("Main Window", "Exit Citra"));
|
||||
|
||||
ui.action_Stop->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Stop Emulation"));
|
||||
ui.action_Stop->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext("Main Window", "Stop Emulation"));
|
||||
|
||||
ui.action_Show_Filter_Bar->setShortcut(
|
||||
hotkey_registry.GetKeySequence("Main Window", "Toggle Filter Bar"));
|
||||
ui.action_Show_Filter_Bar->setShortcutContext(
|
||||
|
@ -376,7 +364,13 @@ void GMainWindow::InitializeHotkeys() {
|
|||
hotkey_registry.GetShortcutContext("Main Window", "Toggle Status Bar"));
|
||||
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
|
||||
this, &GMainWindow::OnMenuLoadFile);
|
||||
ui.action_Load_File, &QAction::trigger);
|
||||
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Stop Emulation", this), &QShortcut::activated,
|
||||
ui.action_Stop, &QAction::trigger);
|
||||
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Exit Citra", this), &QShortcut::activated,
|
||||
ui.action_Exit, &QAction::trigger);
|
||||
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause Emulation", this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
|
@ -891,6 +885,14 @@ void GMainWindow::BootGame(const QString& filename) {
|
|||
}
|
||||
|
||||
void GMainWindow::ShutdownGame() {
|
||||
if (!emulation_running) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (ui.action_Fullscreen->isChecked()) {
|
||||
HideFullscreen();
|
||||
}
|
||||
|
||||
if (Core::System::GetInstance().VideoDumper().IsDumping()) {
|
||||
game_shutdown_delayed = true;
|
||||
OnStopVideoDumping();
|
||||
|
|
Loading…
Reference in a new issue