mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-27 01:22:37 -06:00
added a module to load symbol map files for debugging
This commit is contained in:
parent
924e7b6af8
commit
29da6e9ab5
5 changed files with 55 additions and 0 deletions
|
@ -5,6 +5,7 @@ set(SRCS core.cpp
|
|||
mem_map_funcs.cpp
|
||||
system.cpp
|
||||
arm/disassembler/arm_disasm.cpp
|
||||
arm/disassembler/load_symbol_map.cpp
|
||||
arm/interpreter/arm_interpreter.cpp
|
||||
arm/interpreter/armemu.cpp
|
||||
arm/interpreter/arminit.cpp
|
||||
|
|
33
src/core/arm/disassembler/load_symbol_map.cpp
Normal file
33
src/core/arm/disassembler/load_symbol_map.cpp
Normal file
|
@ -0,0 +1,33 @@
|
|||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "common/symbols.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
|
||||
#include "core/arm/disassembler/load_symbol_map.h"
|
||||
|
||||
/*
|
||||
* Loads a symbol map file for use with the disassembler
|
||||
* @param filename String filename path of symbol map file
|
||||
*/
|
||||
void LoadSymbolMap(std::string filename) {
|
||||
std::ifstream infile(filename);
|
||||
|
||||
std::string address_str, function_name, line;
|
||||
u32 size, address;
|
||||
|
||||
while (std::getline(infile, line)) {
|
||||
std::istringstream iss(line);
|
||||
if (!(iss >> address_str >> size >> function_name)) {
|
||||
break; // Error parsing
|
||||
}
|
||||
u32 address = std::stoul(address_str, nullptr, 16);
|
||||
|
||||
Symbols::Add(address, function_name, size, 2);
|
||||
}
|
||||
}
|
13
src/core/arm/disassembler/load_symbol_map.h
Normal file
13
src/core/arm/disassembler/load_symbol_map.h
Normal file
|
@ -0,0 +1,13 @@
|
|||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
/*
|
||||
* Loads a symbol map file for use with the disassembler
|
||||
* @param filename String filename path of symbol map file
|
||||
*/
|
||||
void LoadSymbolMap(std::string filename);
|
|
@ -138,6 +138,7 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="arm\disassembler\arm_disasm.cpp" />
|
||||
<ClCompile Include="arm\disassembler\load_symbol_map.cpp" />
|
||||
<ClCompile Include="arm\interpreter\armemu.cpp" />
|
||||
<ClCompile Include="arm\interpreter\arminit.cpp" />
|
||||
<ClCompile Include="arm\interpreter\armmmu.cpp" />
|
||||
|
@ -171,6 +172,7 @@
|
|||
<ItemGroup>
|
||||
<ClInclude Include="arm\arm_interface.h" />
|
||||
<ClInclude Include="arm\disassembler\arm_disasm.h" />
|
||||
<ClInclude Include="arm\disassembler\load_symbol_map.h" />
|
||||
<ClInclude Include="arm\interpreter\armcpu.h" />
|
||||
<ClInclude Include="arm\interpreter\armdefs.h" />
|
||||
<ClInclude Include="arm\interpreter\armemu.h" />
|
||||
|
|
|
@ -108,6 +108,9 @@
|
|||
<ClCompile Include="hle\mrc.cpp">
|
||||
<Filter>hle</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="arm\disassembler\load_symbol_map.cpp">
|
||||
<Filter>arm\disassembler</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="arm\disassembler\arm_disasm.h">
|
||||
|
@ -211,6 +214,9 @@
|
|||
<ClInclude Include="hle\mrc.h">
|
||||
<Filter>hle</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="arm\disassembler\load_symbol_map.h">
|
||||
<Filter>arm\disassembler</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="CMakeLists.txt" />
|
||||
|
|
Loading…
Reference in a new issue