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https://github.com/Lime3DS/Lime3DS
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citra-qt: Add depth formats to framebuffer viewing widget.
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88df3fbf27
commit
302e9a20f3
2 changed files with 33 additions and 6 deletions
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@ -55,7 +55,9 @@ GraphicsFramebufferWidget::GraphicsFramebufferWidget(std::shared_ptr<Pica::Debug
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framebuffer_format_control->addItem(tr("RGBA4"));
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framebuffer_format_control->addItem(tr("D16"));
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framebuffer_format_control->addItem(tr("D24"));
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framebuffer_format_control->addItem(tr("D24S8"));
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framebuffer_format_control->addItem(tr("D24X8"));
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framebuffer_format_control->addItem(tr("X24S8"));
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framebuffer_format_control->addItem(tr("(unknown)"));
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// TODO: This QLabel should shrink the image to the available space rather than just expanding...
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framebuffer_picture_label = new QLabel;
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@ -221,7 +223,24 @@ void GraphicsFramebufferWidget::OnUpdate()
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framebuffer_address = framebuffer.GetDepthBufferPhysicalAddress();
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framebuffer_width = framebuffer.GetWidth();
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framebuffer_height = framebuffer.GetHeight();
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framebuffer_format = Format::D16;
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switch (framebuffer.depth_format) {
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case Pica::Regs::DepthFormat::D16:
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framebuffer_format = Format::D16;
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break;
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case Pica::Regs::DepthFormat::D24:
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framebuffer_format = Format::D24;
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break;
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case Pica::Regs::DepthFormat::D24S8:
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framebuffer_format = Format::D24X8;
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break;
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default:
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framebuffer_format = Format::Unknown;
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break;
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}
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break;
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}
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@ -282,7 +301,7 @@ void GraphicsFramebufferWidget::OnUpdate()
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color.b() = (data >> 16) & 0xFF;
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break;
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}
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case Format::D24S8:
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case Format::D24X8:
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{
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Math::Vec2<u32> data = Color::DecodeD24S8(pixel);
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color.r() = data.x & 0xFF;
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@ -290,6 +309,12 @@ void GraphicsFramebufferWidget::OnUpdate()
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color.b() = (data.x >> 16) & 0xFF;
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break;
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}
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case Format::X24S8:
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{
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Math::Vec2<u32> data = Color::DecodeD24S8(pixel);
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color.r() = color.g() = color.b() = data.y;
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break;
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}
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default:
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qDebug() << "Unknown fb color format " << static_cast<int>(framebuffer_format);
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break;
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@ -310,7 +335,8 @@ void GraphicsFramebufferWidget::OnUpdate()
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u32 GraphicsFramebufferWidget::BytesPerPixel(GraphicsFramebufferWidget::Format format) {
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switch (format) {
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case Format::RGBA8:
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case Format::D24S8:
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case Format::D24X8:
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case Format::X24S8:
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return 4;
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case Format::RGB8:
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case Format::D24:
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@ -35,8 +35,9 @@ class GraphicsFramebufferWidget : public BreakPointObserverDock {
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RGBA4 = 4,
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D16 = 5,
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D24 = 6,
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D24S8 = 7,
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Unknown = 8
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D24X8 = 7,
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X24S8 = 8,
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Unknown = 9
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};
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static u32 BytesPerPixel(Format format);
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