mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-10-30 03:37:52 +00:00
Purge iOS from project codebase
This commit is contained in:
parent
8fd0fb8bf0
commit
33bc972901
7 changed files with 17 additions and 108 deletions
15
.ci/ios.sh
15
.ci/ios.sh
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@ -1,15 +0,0 @@
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#!/bin/bash -ex
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mkdir build && cd build
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cmake .. -GNinja \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_SYSTEM_NAME=iOS \
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-DCMAKE_OSX_ARCHITECTURES=arm64 \
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-DCMAKE_C_COMPILER_LAUNCHER=ccache \
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-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
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-DENABLE_QT_TRANSLATION=ON \
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-DCITRA_ENABLE_COMPATIBILITY_REPORTING=ON \
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-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON
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ninja
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ccache -s -v
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28
.github/workflows/build.yml
vendored
28
.github/workflows/build.yml
vendored
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@ -234,34 +234,6 @@ jobs:
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with:
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name: ${{ env.OS }}-${{ env.TARGET }}
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path: src/android/app/artifacts/
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ios:
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runs-on: macos-14
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if: ${{ !startsWith(github.ref, 'refs/tags/') }}
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env:
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CCACHE_DIR: ${{ github.workspace }}/.ccache
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CCACHE_COMPILERCHECK: content
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CCACHE_SLOPPINESS: time_macros
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OS: ios
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TARGET: arm64
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steps:
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- uses: actions/checkout@v4
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with:
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submodules: recursive
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- name: Set up cache
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uses: actions/cache@v4
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with:
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path: ${{ env.CCACHE_DIR }}
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key: ${{ runner.os }}-ios-${{ github.sha }}
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restore-keys: |
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${{ runner.os }}-ios-
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- name: Setup XCode
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uses: maxim-lobanov/setup-xcode@v1
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with:
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xcode-version: latest-stable
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- name: Install tools
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run: brew install ccache ninja
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- name: Build
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run: ./.ci/ios.sh
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release:
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permissions:
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contents: write
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@ -32,19 +32,9 @@ if (APPLE)
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set(CMAKE_C_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
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set(CMAKE_CXX_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
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if (IOS)
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# Minimum iOS 14
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set(CMAKE_OSX_DEPLOYMENT_TARGET "14.0")
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# Enable searching CMAKE_PREFIX_PATH for bundled dependencies.
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH)
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set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH)
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set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH)
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else()
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# Minimum macOS 11
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set(CMAKE_OSX_DEPLOYMENT_TARGET "11.0")
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endif()
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endif()
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if (CMAKE_BUILD_TYPE STREQUAL Debug)
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set(IS_DEBUG_BUILD ON)
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@ -62,24 +52,24 @@ else()
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endif()
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option(ENABLE_SDL2 "Enable using SDL2" ON)
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CMAKE_DEPENDENT_OPTION(ENABLE_SDL2_FRONTEND "Enable the SDL2 frontend" ON "ENABLE_SDL2;NOT ANDROID AND NOT IOS" OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_SDL2_FRONTEND "Enable the SDL2 frontend" ON "ENABLE_SDL2;NOT ANDROID" OFF)
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option(USE_SYSTEM_SDL2 "Use the system SDL2 lib (instead of the bundled one)" OFF)
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# Set bundled qt as dependent options.
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option(ENABLE_QT "Enable the Qt frontend" ON)
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option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_QT_UPDATER "Enable built-in updater for the Qt frontend" ON "NOT IOS" OFF)
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option(ENABLE_QT_UPDATER "Enable built-in updater for the Qt frontend" ON)
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CMAKE_DEPENDENT_OPTION(ENABLE_TESTS "Enable generating tests executable" ON "NOT IOS" OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_DEDICATED_ROOM "Enable generating dedicated room executable" ON "NOT ANDROID AND NOT IOS" OFF)
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option(ENABLE_TESTS "Enable generating tests executable" ON)
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CMAKE_DEPENDENT_OPTION(ENABLE_DEDICATED_ROOM "Enable generating dedicated room executable" ON "NOT ANDROID" OFF)
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option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
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option(ENABLE_SCRIPTING "Enable RPC server for scripting" ON)
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CMAKE_DEPENDENT_OPTION(ENABLE_CUBEB "Enables the cubeb audio backend" ON "NOT IOS" OFF)
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option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
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option(ENABLE_OPENAL "Enables the OpenAL audio backend" ON)
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CMAKE_DEPENDENT_OPTION(ENABLE_LIBUSB "Enable libusb for GameCube Adapter support" ON "NOT IOS" OFF)
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option(ENABLE_LIBUSB "Enable libusb for GameCube Adapter support" ON)
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CMAKE_DEPENDENT_OPTION(ENABLE_SOFTWARE_RENDERER "Enables the software renderer" ON "NOT ANDROID" OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_OPENGL "Enables the OpenGL renderer" ON "NOT APPLE AND NOT (LINUX AND CMAKE_SYSTEM_PROCESSOR STREQUAL \"aarch64\")" OFF)
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@ -278,10 +268,8 @@ find_package(tsl-robin-map QUIET)
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# ======================================
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if (APPLE)
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if (NOT IOS)
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# Umbrella framework for everything GUI-related
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find_library(COCOA_LIBRARY Cocoa REQUIRED)
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endif()
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find_library(AVFOUNDATION_LIBRARY AVFoundation REQUIRED)
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find_library(IOSURFACE_LIBRARY IOSurface REQUIRED)
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set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${AVFOUNDATION_LIBRARY} ${IOSURFACE_LIBRARY} ${MOLTENVK_LIBRARY})
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@ -445,7 +433,7 @@ endif()
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# Create target for outputting distributable bundles.
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# Not supported for mobile platforms as distributables are built differently.
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if (NOT ANDROID AND NOT IOS)
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if (NOT ANDROID)
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include(BundleTarget)
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if (ENABLE_SDL2_FRONTEND)
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bundle_target(lime)
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@ -47,16 +47,6 @@ function(determine_qt_parameters target host_out type_out arch_out arch_path_out
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set(type "desktop")
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set(arch "clang_64")
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set(arch_path "macos")
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if (IOS AND NOT tool)
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set(host_type "${type}")
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set(host_arch "${arch}")
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set(host_arch_path "${arch_path}")
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set(type "ios")
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set(arch "ios")
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set(arch_path "ios")
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endif()
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else()
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set(host "linux")
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set(type "desktop")
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@ -170,25 +160,15 @@ function(download_qt target)
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endfunction()
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function(download_moltenvk)
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if (IOS)
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set(MOLTENVK_PLATFORM "iOS")
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else()
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set(MOLTENVK_PLATFORM "macOS")
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endif()
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set(MOLTENVK_DIR "${CMAKE_BINARY_DIR}/externals/MoltenVK")
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set(MOLTENVK_TAR "${CMAKE_BINARY_DIR}/externals/MoltenVK.tar")
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if (NOT EXISTS ${MOLTENVK_DIR})
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if (NOT EXISTS ${MOLTENVK_TAR})
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# Note: v1.27 is the last version that uses dylib on iOS; future versions use dynamic XCFramework
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if (IOS)
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file(DOWNLOAD https://github.com/KhronosGroup/MoltenVK/releases/download/v1.2.7/MoltenVK-all.tar
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${MOLTENVK_TAR} SHOW_PROGRESS)
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else()
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file(DOWNLOAD https://github.com/KhronosGroup/MoltenVK/releases/download/v1.2.9/MoltenVK-all.tar
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${MOLTENVK_TAR} SHOW_PROGRESS)
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endif()
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endif()
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execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${MOLTENVK_TAR}"
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WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
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@ -1,4 +1,4 @@
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// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
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// Copyright Citra Emulator Project / Lime3DS Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -22,13 +22,8 @@
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#define LEGACY_EMU_DATA_DIR "Citra"
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#elif defined(__APPLE__)
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#include <TargetConditionals.h>
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#if TARGET_OS_IPHONE // TODO: Kill iOS
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#define APPLE_EMU_DATA_DIR "Documents" DIR_SEP "Lime3DS"
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#define LEGACY_APPLE_EMU_DATA_DIR "Documents" DIR_SEP "Citra"
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#else
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#define APPLE_EMU_DATA_DIR "Library" DIR_SEP "Application Support" DIR_SEP "Lime3DS"
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#define LEGACY_APPLE_EMU_DATA_DIR "Library" DIR_SEP "Application Support" DIR_SEP "Citra"
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#endif
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// For compatibility with XDG paths.
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#define EMU_DATA_DIR "lime3ds-emu"
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#define LEGACY_EMU_DATA_DIR "citra-emu"
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@ -278,17 +278,6 @@ if (APPLE)
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MACOSX_BUNDLE_ICON_FILE "lime.icns"
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RESOURCE "${APPLE_RESOURCES}"
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)
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if (IOS)
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set_target_properties(lime-qt PROPERTIES
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# Have Xcode copy and sign MoltenVK into app bundle.
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XCODE_EMBED_FRAMEWORKS "${MOLTENVK_LIBRARY}"
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XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY YES
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XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/Frameworks"
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# Support iPhone and iPad.
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XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2"
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)
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endif()
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elseif(WIN32)
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# compile as a win32 gui application instead of a console application
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target_link_libraries(lime-qt PRIVATE Qt6::EntryPointImplementation)
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@ -1,4 +1,4 @@
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// Copyright 2014 Citra Emulator Project
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// Copyright Citra Emulator Project / Lime3DS Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -392,7 +392,7 @@ static Frontend::WindowSystemType GetWindowSystemType() {
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else if (platform_name == QStringLiteral("wayland") ||
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platform_name == QStringLiteral("wayland-egl"))
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return Frontend::WindowSystemType::Wayland;
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else if (platform_name == QStringLiteral("cocoa") || platform_name == QStringLiteral("ios"))
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else if (platform_name == QStringLiteral("cocoa"))
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return Frontend::WindowSystemType::MacOS;
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LOG_CRITICAL(Frontend, "Unknown Qt platform!");
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