mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-11-01 04:37:52 +00:00
Clean-up mem_map constants and fix framebuffer translation errors
This commit is contained in:
parent
64196976b9
commit
34b009cf38
3 changed files with 27 additions and 27 deletions
|
@ -204,16 +204,18 @@ static void ReadHWRegs(Service::Interface* self) {
|
|||
|
||||
static void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
|
||||
u32 base_address = 0x400000;
|
||||
PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left);
|
||||
PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right);
|
||||
if (info.active_fb == 0) {
|
||||
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)), 4,
|
||||
&info.address_left);
|
||||
&phys_address_left);
|
||||
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)), 4,
|
||||
&info.address_right);
|
||||
&phys_address_right);
|
||||
} else {
|
||||
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)), 4,
|
||||
&info.address_left);
|
||||
&phys_address_left);
|
||||
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)), 4,
|
||||
&info.address_right);
|
||||
&phys_address_right);
|
||||
}
|
||||
WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)), 4,
|
||||
&info.stride);
|
||||
|
|
|
@ -27,10 +27,16 @@ enum : u32 {
|
|||
MPCORE_PRIV_PADDR_END = (MPCORE_PRIV_PADDR + MPCORE_PRIV_SIZE),
|
||||
|
||||
FCRAM_SIZE = 0x08000000, ///< FCRAM size
|
||||
FCRAM_PADDR = 0x20000000, ///< FCRAM physical address
|
||||
FCRAM_PADDR_END = (FCRAM_PADDR + FCRAM_SIZE), ///< FCRAM end of physical space
|
||||
FCRAM_VADDR = 0x08000000, ///< FCRAM virtual address
|
||||
FCRAM_VADDR_END = (FCRAM_VADDR + FCRAM_SIZE), ///< FCRAM end of virtual space
|
||||
FCRAM_PADDR = 0x20000000, ///< FCRAM physical address
|
||||
FCRAM_PADDR_END = (FCRAM_PADDR + FCRAM_SIZE),
|
||||
|
||||
HEAP_SIZE = FCRAM_SIZE, ///< Application heap size
|
||||
HEAP_VADDR = 0x08000000,
|
||||
HEAP_VADDR_END = (HEAP_VADDR + HEAP_SIZE),
|
||||
|
||||
HEAP_LINEAR_SIZE = FCRAM_SIZE,
|
||||
HEAP_LINEAR_VADDR = 0x14000000,
|
||||
HEAP_LINEAR_VADDR_END = (HEAP_LINEAR_VADDR + HEAP_LINEAR_SIZE),
|
||||
|
||||
AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size
|
||||
AXI_WRAM_PADDR = 0x1FF80000, ///< AXI WRAM physical address
|
||||
|
@ -65,18 +71,6 @@ enum : u32 {
|
|||
SYSTEM_MEMORY_VADDR = 0x04000000,
|
||||
SYSTEM_MEMORY_VADDR_END = (SYSTEM_MEMORY_VADDR + SYSTEM_MEMORY_SIZE),
|
||||
|
||||
HEAP_SIZE = FCRAM_SIZE, ///< Application heap size
|
||||
//HEAP_PADDR = HEAP_GSP_SIZE,
|
||||
//HEAP_PADDR_END = (HEAP_PADDR + HEAP_SIZE),
|
||||
HEAP_VADDR = 0x08000000,
|
||||
HEAP_VADDR_END = (HEAP_VADDR + HEAP_SIZE),
|
||||
|
||||
HEAP_LINEAR_SIZE = 0x08000000, ///< Linear heap size... TODO: Define correctly?
|
||||
HEAP_LINEAR_VADDR = 0x14000000,
|
||||
HEAP_LINEAR_VADDR_END = (HEAP_LINEAR_VADDR + HEAP_LINEAR_SIZE),
|
||||
HEAP_LINEAR_PADDR = 0x00000000,
|
||||
HEAP_LINEAR_PADDR_END = (HEAP_LINEAR_PADDR + HEAP_LINEAR_SIZE),
|
||||
|
||||
HARDWARE_IO_SIZE = 0x01000000,
|
||||
HARDWARE_IO_PADDR = 0x10000000, ///< IO physical address start
|
||||
HARDWARE_IO_VADDR = 0x1EC00000, ///< IO virtual address start
|
||||
|
|
|
@ -23,10 +23,12 @@ VAddr PhysicalToVirtualAddress(const PAddr addr) {
|
|||
// to virtual address translations here. This is quite hacky, but necessary until we implement
|
||||
// proper MMU emulation.
|
||||
// TODO: Screw it, I'll let bunnei figure out how to do this properly.
|
||||
if ((addr >= VRAM_PADDR) && (addr < VRAM_PADDR_END)) {
|
||||
if (addr == 0) {
|
||||
return 0;
|
||||
} else if ((addr >= VRAM_PADDR) && (addr < VRAM_PADDR_END)) {
|
||||
return addr - VRAM_PADDR + VRAM_VADDR;
|
||||
}else if ((addr >= FCRAM_PADDR) && (addr < FCRAM_PADDR_END)) {
|
||||
return addr - FCRAM_PADDR + FCRAM_VADDR;
|
||||
} else if ((addr >= FCRAM_PADDR) && (addr < FCRAM_PADDR_END)) {
|
||||
return addr - FCRAM_PADDR + HEAP_LINEAR_VADDR;
|
||||
}
|
||||
|
||||
LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08x", addr);
|
||||
|
@ -39,10 +41,12 @@ PAddr VirtualToPhysicalAddress(const VAddr addr) {
|
|||
// to virtual address translations here. This is quite hacky, but necessary until we implement
|
||||
// proper MMU emulation.
|
||||
// TODO: Screw it, I'll let bunnei figure out how to do this properly.
|
||||
if ((addr >= VRAM_VADDR) && (addr < VRAM_VADDR_END)) {
|
||||
return addr - 0x07000000;
|
||||
} else if ((addr >= FCRAM_VADDR) && (addr < FCRAM_VADDR_END)) {
|
||||
return addr - FCRAM_VADDR + FCRAM_PADDR;
|
||||
if (addr == 0) {
|
||||
return 0;
|
||||
} else if ((addr >= VRAM_VADDR) && (addr < VRAM_VADDR_END)) {
|
||||
return addr - VRAM_VADDR + VRAM_PADDR;
|
||||
} else if ((addr >= HEAP_LINEAR_VADDR) && (addr < HEAP_LINEAR_VADDR_END)) {
|
||||
return addr - HEAP_LINEAR_VADDR + FCRAM_PADDR;
|
||||
}
|
||||
|
||||
LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08x", addr);
|
||||
|
|
Loading…
Reference in a new issue