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Bump CMake MacOS compilation target to MacOS 13
The minimum required MacOS version for Lime3DS was already MacOS 13 due to dependencies, but until now the compilation target was set to MacOS 11
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1 changed files with 2 additions and 2 deletions
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@ -32,8 +32,8 @@ if (APPLE)
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set(CMAKE_C_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
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set(CMAKE_CXX_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
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# Minimum macOS 11
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set(CMAKE_OSX_DEPLOYMENT_TARGET "11.0")
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# Minimum macOS 13
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set(CMAKE_OSX_DEPLOYMENT_TARGET "13.0")
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endif()
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if (CMAKE_BUILD_TYPE STREQUAL Debug)
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