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https://github.com/Lime3DS/Lime3DS
synced 2024-12-28 01:52:29 -06:00
Replace g_kernel with Core::Global etc.
This commit is contained in:
parent
e707685c2a
commit
3e752002c4
15 changed files with 43 additions and 17 deletions
2
TODO
2
TODO
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@ -26,7 +26,7 @@
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✔ Shader @done(19-08-13 16:03)
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✔ Shader @done(19-08-13 16:03)
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☐ HLE @started(19-08-13 16:43)
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☐ HLE @started(19-08-13 16:43)
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☐ Kernel @started(19-08-13 16:43)
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☐ Kernel @started(19-08-13 16:43)
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Most of these require adding g_kernel
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Most of these require adding Core::Global
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✔ Address arbiter @done(19-08-13 16:40)
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✔ Address arbiter @done(19-08-13 16:40)
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✔ Client port @done(19-08-13 16:40)
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✔ Client port @done(19-08-13 16:40)
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✔ Client session @done(19-08-13 16:40)
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✔ Client session @done(19-08-13 16:40)
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@ -25,6 +25,7 @@
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#endif
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#endif
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#include "core/custom_tex_cache.h"
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#include "core/custom_tex_cache.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/global.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/process.h"
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@ -46,6 +47,12 @@ namespace Core {
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/*static*/ System System::s_instance;
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/*static*/ System System::s_instance;
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template <>
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Core::System& Global() { return System::GetInstance(); }
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template <>
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Kernel::KernelSystem& Global() { return System::GetInstance().Kernel(); }
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System::ResultStatus System::RunLoop(bool tight_loop) {
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System::ResultStatus System::RunLoop(bool tight_loop) {
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status = ResultStatus::Success;
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status = ResultStatus::Success;
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if (!cpu_core) {
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if (!cpu_core) {
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@ -204,7 +211,6 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mo
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kernel = std::make_unique<Kernel::KernelSystem>(*memory, *timing,
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kernel = std::make_unique<Kernel::KernelSystem>(*memory, *timing,
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[this] { PrepareReschedule(); }, system_mode);
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[this] { PrepareReschedule(); }, system_mode);
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Kernel::g_kernel = kernel.get();
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if (Settings::values.use_cpu_jit) {
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if (Settings::values.use_cpu_jit) {
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#ifdef ARCHITECTURE_x86_64
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#ifdef ARCHITECTURE_x86_64
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@ -368,7 +374,6 @@ void System::Shutdown() {
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service_manager.reset();
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service_manager.reset();
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dsp_core.reset();
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dsp_core.reset();
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cpu_core.reset();
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cpu_core.reset();
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Kernel::g_kernel = nullptr;
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kernel.reset();
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kernel.reset();
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timing.reset();
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timing.reset();
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app_loader.reset();
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app_loader.reset();
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6
src/core/global.h
Normal file
6
src/core/global.h
Normal file
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@ -0,0 +1,6 @@
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namespace Core {
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template <class T>
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T& Global();
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} // namespace Core
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@ -11,6 +11,7 @@
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "core/global.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Kernel namespace
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// Kernel namespace
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@ -68,7 +69,7 @@ std::shared_ptr<Thread> AddressArbiter::ResumeHighestPriorityThread(VAddr addres
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return thread;
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return thread;
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}
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}
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AddressArbiter::AddressArbiter() : kernel(*g_kernel) {}
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AddressArbiter::AddressArbiter() : kernel(Core::Global<KernelSystem>()) {}
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AddressArbiter::~AddressArbiter() {}
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AddressArbiter::~AddressArbiter() {}
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std::shared_ptr<AddressArbiter> KernelSystem::CreateAddressArbiter(std::string name) {
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std::shared_ptr<AddressArbiter> KernelSystem::CreateAddressArbiter(std::string name) {
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@ -11,6 +11,7 @@
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/global.h"
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SERIALIZE_EXPORT_IMPL(Kernel::ClientPort)
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SERIALIZE_EXPORT_IMPL(Kernel::ClientPort)
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@ -26,7 +27,7 @@ ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
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active_sessions++;
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active_sessions++;
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// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
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// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
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auto [server, client] = g_kernel->CreateSessionPair(server_port->GetName(), SharedFrom(this));
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auto [server, client] = Core::Global<KernelSystem>().CreateSessionPair(server_port->GetName(), SharedFrom(this));
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if (server_port->hle_handler)
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if (server_port->hle_handler)
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server_port->hle_handler->ClientConnected(server);
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server_port->hle_handler->ClientConnected(server);
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@ -18,8 +18,6 @@
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namespace Kernel {
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namespace Kernel {
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KernelSystem* g_kernel;
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/// Initialize the kernel
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/// Initialize the kernel
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KernelSystem::KernelSystem(Memory::MemorySystem& memory, Core::Timing& timing,
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KernelSystem::KernelSystem(Memory::MemorySystem& memory, Core::Timing& timing,
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std::function<void()> prepare_reschedule_callback, u32 system_mode)
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std::function<void()> prepare_reschedule_callback, u32 system_mode)
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@ -292,6 +292,4 @@ private:
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void serialize(Archive& ar, const unsigned int file_version);
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void serialize(Archive& ar, const unsigned int file_version);
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};
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};
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extern KernelSystem* g_kernel;
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} // namespace Kernel
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} // namespace Kernel
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@ -12,6 +12,7 @@
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/global.h"
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SERIALIZE_EXPORT_IMPL(Kernel::Mutex)
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SERIALIZE_EXPORT_IMPL(Kernel::Mutex)
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@ -26,7 +27,7 @@ void ReleaseThreadMutexes(Thread* thread) {
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thread->held_mutexes.clear();
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thread->held_mutexes.clear();
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}
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}
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Mutex::Mutex() : kernel(*g_kernel) {}
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Mutex::Mutex() : kernel(Core::Global<KernelSystem>()) {}
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Mutex::~Mutex() {}
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Mutex::~Mutex() {}
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std::shared_ptr<Mutex> KernelSystem::CreateMutex(bool initial_locked, std::string name) {
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std::shared_ptr<Mutex> KernelSystem::CreateMutex(bool initial_locked, std::string name) {
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@ -18,6 +18,7 @@
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "core/global.h"
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namespace Kernel {
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namespace Kernel {
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@ -427,7 +428,11 @@ ResultCode Process::Unmap(VAddr target, VAddr source, u32 size, VMAPermission pe
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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Kernel::Process::Process() : kernel(*g_kernel), handle_table(*g_kernel), vm_manager(g_kernel->memory)
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Kernel::Process::Process() : Kernel::Process::Process(Core::Global<KernelSystem>())
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{
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}
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Kernel::Process::Process(KernelSystem& kernel) : kernel(kernel), handle_table(kernel), vm_manager(kernel.memory)
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{
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{
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kernel.memory.RegisterPageTable(&vm_manager.page_table);
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kernel.memory.RegisterPageTable(&vm_manager.page_table);
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}
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}
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@ -143,7 +143,8 @@ private:
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class Process final : public Object {
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class Process final : public Object {
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public:
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public:
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explicit Process();
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Process();
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explicit Process(KernelSystem& kernel);
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~Process() override;
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~Process() override;
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std::string GetTypeName() const override {
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std::string GetTypeName() const override {
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@ -10,12 +10,13 @@
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/global.h"
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SERIALIZE_EXPORT_IMPL(Kernel::ServerSession)
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SERIALIZE_EXPORT_IMPL(Kernel::ServerSession)
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namespace Kernel {
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namespace Kernel {
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ServerSession::ServerSession() : kernel(*g_kernel) {}
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ServerSession::ServerSession() : kernel(Core::Global<KernelSystem>()) {}
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ServerSession::~ServerSession() {
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ServerSession::~ServerSession() {
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// This destructor will be called automatically when the last ServerSession handle is closed by
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// This destructor will be called automatically when the last ServerSession handle is closed by
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// the emulated application.
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// the emulated application.
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@ -24,6 +24,7 @@
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "core/global.h"
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SERIALIZE_EXPORT_IMPL(Kernel::Thread)
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SERIALIZE_EXPORT_IMPL(Kernel::Thread)
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}
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}
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Thread::Thread()
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Thread::Thread()
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: context(g_kernel->GetThreadManager().NewContext()),
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: context(Core::Global<KernelSystem>().GetThreadManager().NewContext()),
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thread_manager(g_kernel->GetThreadManager()) {}
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thread_manager(Core::Global<KernelSystem>().GetThreadManager()) {}
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Thread::~Thread() {}
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Thread::~Thread() {}
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Thread* ThreadManager::GetCurrentThread() const {
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Thread* ThreadManager::GetCurrentThread() const {
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/kernel/timer.h"
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#include "core/global.h"
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namespace Kernel {
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namespace Kernel {
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Timer::Timer() : kernel(*g_kernel), timer_manager(g_kernel->GetTimerManager()) {}
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Timer::Timer() : kernel(Core::Global<KernelSystem>()), timer_manager(Core::Global<KernelSystem>().GetTimerManager()) {}
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Timer::~Timer() {
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Timer::~Timer() {
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Cancel();
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Cancel();
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timer_manager.timer_callback_table.erase(callback_id);
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timer_manager.timer_callback_table.erase(callback_id);
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/service.h"
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#include "core/global.h"
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namespace Core {
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namespace Core {
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class System;
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class System;
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template <class Archive>
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template <class Archive>
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inline void load_construct_data(Archive& ar, Service::AM::Module* t, const unsigned int)
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inline void load_construct_data(Archive& ar, Service::AM::Module* t, const unsigned int)
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{
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{
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::new(t)Service::AM::Module(*Kernel::g_kernel);
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::new(t)Service::AM::Module(Core::Global<Kernel::KernelSystem>());
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}
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}
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}
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}
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#include "video_core/pica_state.h"
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#include "video_core/pica_state.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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#include "core/global.h"
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namespace Core {
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template <>
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Pica::State& Global() { return Pica::g_state; }
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}
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namespace Pica {
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namespace Pica {
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