mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-26 09:02:44 -06:00
DSP/LLE: add multithread mode
This commit is contained in:
parent
fbad420240
commit
443f4b964d
10 changed files with 92 additions and 12 deletions
2
externals/teakra
vendored
2
externals/teakra
vendored
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@ -1 +1 @@
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Subproject commit 343bad999d53279b5ed966db3f36e2d1c6f5d85b
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Subproject commit fd97ef90bff46bd5c3163edfd32b4cb38964eebe
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@ -3,13 +3,17 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <array>
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#include <array>
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#include <atomic>
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#include <thread>
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#include <teakra/teakra.h>
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#include <teakra/teakra.h>
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#include "audio_core/lle/lle.h"
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#include "audio_core/lle/lle.h"
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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#include "common/swap.h"
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#include "common/swap.h"
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#include "common/thread.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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#include "core/hle/lock.h"
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#include "core/hle/service/dsp/dsp_dsp.h"
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#include "core/hle/service/dsp/dsp_dsp.h"
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namespace AudioCore {
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namespace AudioCore {
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@ -117,11 +121,15 @@ static u8 PipeIndexToSlotIndex(u8 pipe_index, PipeDirection direction) {
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}
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}
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struct DspLle::Impl final {
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struct DspLle::Impl final {
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Impl() {
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Impl(bool multithread) : multithread(multithread) {
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teakra_slice_event = Core::System::GetInstance().CoreTiming().RegisterEvent(
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teakra_slice_event = Core::System::GetInstance().CoreTiming().RegisterEvent(
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"DSP slice", [this](u64, int late) { TeakraSliceEvent(static_cast<u64>(late)); });
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"DSP slice", [this](u64, int late) { TeakraSliceEvent(static_cast<u64>(late)); });
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}
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}
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~Impl() {
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StopTeakraThread();
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}
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Teakra::Teakra teakra;
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Teakra::Teakra teakra;
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u16 pipe_base_waddr = 0;
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u16 pipe_base_waddr = 0;
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@ -129,13 +137,44 @@ struct DspLle::Impl final {
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bool data_signaled = false;
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bool data_signaled = false;
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Core::TimingEventType* teakra_slice_event;
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Core::TimingEventType* teakra_slice_event;
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bool loaded = false;
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std::atomic<bool> loaded = false;
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const bool multithread;
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std::thread teakra_thread;
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Common::Barrier teakra_slice_barrier{2};
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std::atomic<bool> stop_signal = false;
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std::size_t stop_generation;
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static constexpr u32 DspDataOffset = 0x40000;
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static constexpr u32 DspDataOffset = 0x40000;
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static constexpr u32 TeakraSlice = 20000;
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static constexpr u32 TeakraSlice = 20000;
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void TeakraThread() {
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while (true) {
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teakra.Run(TeakraSlice);
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teakra_slice_barrier.Sync();
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if (stop_signal) {
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if (stop_generation == teakra_slice_barrier.Generation())
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break;
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}
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}
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stop_signal = false;
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}
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void StopTeakraThread() {
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if (teakra_thread.joinable()) {
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stop_generation = teakra_slice_barrier.Generation() + 1;
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stop_signal = true;
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teakra_slice_barrier.Sync();
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teakra_thread.join();
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}
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}
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void RunTeakraSlice() {
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void RunTeakraSlice() {
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teakra.Run(TeakraSlice);
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if (multithread) {
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teakra_slice_barrier.Sync();
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} else {
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teakra.Run(TeakraSlice);
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}
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}
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}
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void TeakraSliceEvent(u64 late) {
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void TeakraSliceEvent(u64 late) {
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@ -288,6 +327,10 @@ struct DspLle::Impl final {
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Core::System::GetInstance().CoreTiming().ScheduleEvent(TeakraSlice, teakra_slice_event, 0);
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Core::System::GetInstance().CoreTiming().ScheduleEvent(TeakraSlice, teakra_slice_event, 0);
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if (multithread) {
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teakra_thread = std::thread(&Impl::TeakraThread, this);
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}
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// Wait for initialization
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// Wait for initialization
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if (dsp.recv_data_on_start) {
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if (dsp.recv_data_on_start) {
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for (u8 i = 0; i < 3; ++i) {
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for (u8 i = 0; i < 3; ++i) {
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@ -312,6 +355,8 @@ struct DspLle::Impl final {
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return;
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return;
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}
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}
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loaded = false;
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// Send finalization signal via command/reply register 2
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// Send finalization signal via command/reply register 2
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constexpr u16 FinalizeSignal = 0x8000;
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constexpr u16 FinalizeSignal = 0x8000;
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while (!teakra.SendDataIsEmpty(2))
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while (!teakra.SendDataIsEmpty(2))
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@ -326,7 +371,7 @@ struct DspLle::Impl final {
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teakra.RecvData(2); // discard the value
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teakra.RecvData(2); // discard the value
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(teakra_slice_event, 0);
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(teakra_slice_event, 0);
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loaded = false;
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StopTeakraThread();
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}
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}
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};
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};
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@ -362,13 +407,21 @@ std::array<u8, Memory::DSP_RAM_SIZE>& DspLle::GetDspMemory() {
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}
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}
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void DspLle::SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) {
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void DspLle::SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) {
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impl->teakra.SetRecvDataHandler(0, [dsp]() {
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impl->teakra.SetRecvDataHandler(0, [this, dsp]() {
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if (!impl->loaded)
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return;
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std::lock_guard lock(HLE::g_hle_lock);
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if (auto locked = dsp.lock()) {
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if (auto locked = dsp.lock()) {
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locked->SignalInterrupt(Service::DSP::DSP_DSP::InterruptType::Zero,
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locked->SignalInterrupt(Service::DSP::DSP_DSP::InterruptType::Zero,
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static_cast<DspPipe>(0));
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static_cast<DspPipe>(0));
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}
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}
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});
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});
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impl->teakra.SetRecvDataHandler(1, [dsp]() {
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impl->teakra.SetRecvDataHandler(1, [this, dsp]() {
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if (!impl->loaded)
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return;
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std::lock_guard lock(HLE::g_hle_lock);
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if (auto locked = dsp.lock()) {
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if (auto locked = dsp.lock()) {
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locked->SignalInterrupt(Service::DSP::DSP_DSP::InterruptType::One,
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locked->SignalInterrupt(Service::DSP::DSP_DSP::InterruptType::One,
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static_cast<DspPipe>(0));
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static_cast<DspPipe>(0));
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@ -399,6 +452,7 @@ void DspLle::SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) {
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// pipe 0 is for debug. 3DS automatically drains this pipe and discards the data
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// pipe 0 is for debug. 3DS automatically drains this pipe and discards the data
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impl->ReadPipe(pipe, impl->GetPipeReadableSize(pipe));
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impl->ReadPipe(pipe, impl->GetPipeReadableSize(pipe));
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} else {
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} else {
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std::lock_guard lock(HLE::g_hle_lock);
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if (auto locked = dsp.lock()) {
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if (auto locked = dsp.lock()) {
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locked->SignalInterrupt(Service::DSP::DSP_DSP::InterruptType::Pipe,
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locked->SignalInterrupt(Service::DSP::DSP_DSP::InterruptType::Pipe,
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static_cast<DspPipe>(pipe));
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static_cast<DspPipe>(pipe));
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@ -419,7 +473,8 @@ void DspLle::UnloadComponent() {
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impl->UnloadComponent();
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impl->UnloadComponent();
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}
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}
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DspLle::DspLle(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>()) {
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DspLle::DspLle(Memory::MemorySystem& memory, bool multithread)
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: impl(std::make_unique<Impl>(multithread)) {
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Teakra::AHBMCallback ahbm;
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Teakra::AHBMCallback ahbm;
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ahbm.read8 = [&memory](u32 address) -> u8 {
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ahbm.read8 = [&memory](u32 address) -> u8 {
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return *memory.GetFCRAMPointer(address - Memory::FCRAM_PADDR);
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return *memory.GetFCRAMPointer(address - Memory::FCRAM_PADDR);
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@ -10,7 +10,7 @@ namespace AudioCore {
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class DspLle final : public DspInterface {
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class DspLle final : public DspInterface {
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public:
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public:
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explicit DspLle(Memory::MemorySystem& memory);
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explicit DspLle(Memory::MemorySystem& memory, bool multithread);
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~DspLle() override;
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~DspLle() override;
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u16 RecvData(u32 register_number) override;
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u16 RecvData(u32 register_number) override;
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@ -156,6 +156,8 @@ void Config::ReadValues() {
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// Audio
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// Audio
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Settings::values.enable_dsp_lle = sdl2_config->GetBoolean("Audio", "enable_dsp_lle", false);
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Settings::values.enable_dsp_lle = sdl2_config->GetBoolean("Audio", "enable_dsp_lle", false);
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Settings::values.enable_dsp_lle_multithread =
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sdl2_config->GetBoolean("Audio", "enable_dsp_lle_multithread", false);
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Settings::values.sink_id = sdl2_config->GetString("Audio", "output_engine", "auto");
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Settings::values.sink_id = sdl2_config->GetString("Audio", "output_engine", "auto");
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Settings::values.enable_audio_stretching =
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Settings::values.enable_audio_stretching =
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sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
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sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
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@ -171,6 +171,11 @@ swap_screen =
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# 0 (default): No, 1: Yes
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# 0 (default): No, 1: Yes
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enable_dsp_lle =
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enable_dsp_lle =
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# Whether or not to run DSP LLE on a different thread
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# 0 (default): No, 1: Yes
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enable_dsp_lle_thread =
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# Which audio output engine to use.
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# Which audio output engine to use.
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# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available)
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# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available)
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output_engine =
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output_engine =
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qt_config->beginGroup("Audio");
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qt_config->beginGroup("Audio");
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Settings::values.enable_dsp_lle = ReadSetting("enable_dsp_lle", false).toBool();
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Settings::values.enable_dsp_lle = ReadSetting("enable_dsp_lle", false).toBool();
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Settings::values.enable_dsp_lle_multithread =
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ReadSetting("enable_dsp_lle_multithread", false).toBool();
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Settings::values.sink_id = ReadSetting("output_engine", "auto").toString().toStdString();
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Settings::values.sink_id = ReadSetting("output_engine", "auto").toString().toStdString();
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Settings::values.enable_audio_stretching =
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Settings::values.enable_audio_stretching =
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ReadSetting("enable_audio_stretching", true).toBool();
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ReadSetting("enable_audio_stretching", true).toBool();
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@ -417,6 +419,7 @@ void Config::SaveValues() {
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qt_config->beginGroup("Audio");
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qt_config->beginGroup("Audio");
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WriteSetting("enable_dsp_lle", Settings::values.enable_dsp_lle, false);
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WriteSetting("enable_dsp_lle", Settings::values.enable_dsp_lle, false);
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WriteSetting("enable_dsp_lle_multithread", Settings::values.enable_dsp_lle_multithread, false);
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WriteSetting("output_engine", QString::fromStdString(Settings::values.sink_id), "auto");
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WriteSetting("output_engine", QString::fromStdString(Settings::values.sink_id), "auto");
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WriteSetting("enable_audio_stretching", Settings::values.enable_audio_stretching, true);
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WriteSetting("enable_audio_stretching", Settings::values.enable_audio_stretching, true);
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WriteSetting("output_device", QString::fromStdString(Settings::values.audio_device_id), "auto");
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WriteSetting("output_device", QString::fromStdString(Settings::values.audio_device_id), "auto");
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@ -22,6 +22,7 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
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ui->emulation_combo_box->addItem(tr("HLE (fast)"));
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ui->emulation_combo_box->addItem(tr("HLE (fast)"));
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ui->emulation_combo_box->addItem(tr("LLE (accurate)"));
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ui->emulation_combo_box->addItem(tr("LLE (accurate)"));
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ui->emulation_combo_box->addItem(tr("LLE multi-core"));
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ui->emulation_combo_box->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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ui->emulation_combo_box->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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connect(ui->volume_slider, &QSlider::valueChanged, this,
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connect(ui->volume_slider, &QSlider::valueChanged, this,
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ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum());
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ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum());
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setVolumeIndicatorText(ui->volume_slider->sliderPosition());
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setVolumeIndicatorText(ui->volume_slider->sliderPosition());
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ui->emulation_combo_box->setCurrentIndex(Settings::values.enable_dsp_lle ? 1 : 0);
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int selection;
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if (Settings::values.enable_dsp_lle) {
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if (Settings::values.enable_dsp_lle_multithread) {
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selection = 2;
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} else {
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selection = 1;
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}
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} else {
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selection = 0;
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}
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ui->emulation_combo_box->setCurrentIndex(selection);
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}
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}
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void ConfigureAudio::setOutputSinkFromSinkID() {
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void ConfigureAudio::setOutputSinkFromSinkID() {
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.toStdString();
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.toStdString();
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Settings::values.volume =
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Settings::values.volume =
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static_cast<float>(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum();
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static_cast<float>(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum();
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Settings::values.enable_dsp_lle = ui->emulation_combo_box->currentIndex() == 1;
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Settings::values.enable_dsp_lle = ui->emulation_combo_box->currentIndex() != 0;
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Settings::values.enable_dsp_lle_multithread = ui->emulation_combo_box->currentIndex() == 2;
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}
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}
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void ConfigureAudio::updateAudioDevices(int sink_index) {
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void ConfigureAudio::updateAudioDevices(int sink_index) {
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@ -190,7 +190,8 @@ System::ResultStatus System::Init(EmuWindow& emu_window, u32 system_mode) {
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}
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}
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if (Settings::values.enable_dsp_lle) {
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if (Settings::values.enable_dsp_lle) {
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dsp_core = std::make_unique<AudioCore::DspLle>(*memory);
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dsp_core = std::make_unique<AudioCore::DspLle>(*memory,
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Settings::values.enable_dsp_lle_multithread);
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} else {
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} else {
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dsp_core = std::make_unique<AudioCore::DspHle>(*memory);
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dsp_core = std::make_unique<AudioCore::DspHle>(*memory);
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}
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}
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@ -80,6 +80,7 @@ void LogSettings() {
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LogSetting("Layout_LayoutOption", static_cast<int>(Settings::values.layout_option));
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LogSetting("Layout_LayoutOption", static_cast<int>(Settings::values.layout_option));
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LogSetting("Layout_SwapScreen", Settings::values.swap_screen);
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LogSetting("Layout_SwapScreen", Settings::values.swap_screen);
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LogSetting("Audio_EnableDspLle", Settings::values.enable_dsp_lle);
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LogSetting("Audio_EnableDspLle", Settings::values.enable_dsp_lle);
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LogSetting("Audio_EnableDspLleMultithread", Settings::values.enable_dsp_lle_multithread);
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LogSetting("Audio_OutputEngine", Settings::values.sink_id);
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LogSetting("Audio_OutputEngine", Settings::values.sink_id);
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LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
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LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
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LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);
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LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);
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@ -148,6 +148,7 @@ struct Values {
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// Audio
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// Audio
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bool enable_dsp_lle;
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bool enable_dsp_lle;
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bool enable_dsp_lle_multithread;
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std::string sink_id;
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std::string sink_id;
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bool enable_audio_stretching;
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bool enable_audio_stretching;
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std::string audio_device_id;
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std::string audio_device_id;
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