diff --git a/.ci/macos-universal.sh b/.ci/macos-universal.sh index b6be26965..65ed3435e 100755 --- a/.ci/macos-universal.sh +++ b/.ci/macos-universal.sh @@ -11,7 +11,7 @@ BASE_ARTIFACT_ARCH="${BASE_ARTIFACT##*-}" mv $BASE_ARTIFACT $BUNDLE_DIR # Executable binary paths that need to be combined. -BIN_PATHS=(lime lime-room lime-qt.app/Contents/MacOS/lime-qt) +BIN_PATHS=(lime3ds-cli lime3ds-room lime3ds-gui.app/Contents/MacOS/lime3ds-gui) # Dylib paths that need to be combined. IFS=$'\n' @@ -37,7 +37,7 @@ for OTHER_ARTIFACT in "${ARTIFACTS_LIST[@]:1}"; do done # Re-sign executables and bundles after combining. -APP_PATHS=(lime lime-room lime-qt.app) +APP_PATHS=(lime3ds-cli lime3ds-room lime3ds-gui.app) for APP_PATH in "${APP_PATHS[@]}"; do codesign --deep -fs - $BUNDLE_DIR/$APP_PATH done diff --git a/dist/lime3ds-cli.desktop b/dist/lime3ds-cli.desktop index eb372be45..dd8b5b1d2 100644 --- a/dist/lime3ds-cli.desktop +++ b/dist/lime3ds-cli.desktop @@ -7,8 +7,8 @@ GenericName[fr]=Émulateur 3DS Comment=Nintendo 3DS video game console emulator Comment[fr]=Émulateur de console de jeu Nintendo 3DS Icon=lime -TryExec=lime -Exec=lime %f +TryExec=lime3ds-cli +Exec=lime3ds-cli %f Categories=Game;Emulator; MimeType=application/x-ctr-3dsx;application/x-ctr-cci;application/x-ctr-cia;application/x-ctr-cxi; Keywords=3DS;Nintendo; diff --git a/dist/lime3ds-gui.desktop b/dist/lime3ds-gui.desktop index 291907376..1a3632510 100644 --- a/dist/lime3ds-gui.desktop +++ b/dist/lime3ds-gui.desktop @@ -7,8 +7,8 @@ GenericName[fr]=Émulateur 3DS Comment=Nintendo 3DS video game console emulator Comment[fr]=Émulateur de console de jeu Nintendo 3DS Icon=lime -TryExec=lime-qt -Exec=lime-qt %f +TryExec=lime3ds-gui +Exec=lime3ds-gui %f Categories=Game;Emulator;Qt; MimeType=application/x-ctr-3dsx;application/x-ctr-cci;application/x-ctr-cia;application/x-ctr-cxi; Keywords=3DS;Nintendo; diff --git a/dist/lime3ds-room.desktop b/dist/lime3ds-room.desktop index f4a6b207c..66df1a369 100644 --- a/dist/lime3ds-room.desktop +++ b/dist/lime3ds-room.desktop @@ -4,7 +4,7 @@ Type=Application Name=Lime3DS Room Comment=Multiplayer room host for Lime3DS Icon=lime -TryExec=lime-room -Exec=lime-room %f +TryExec=lime3ds-room +Exec=lime3ds-room %f Categories=Game;Emulator; Keywords=3DS;Nintendo diff --git a/src/dedicated_room/CMakeLists.txt b/src/dedicated_room/CMakeLists.txt index d796403f9..1a3462b8e 100644 --- a/src/dedicated_room/CMakeLists.txt +++ b/src/dedicated_room/CMakeLists.txt @@ -6,6 +6,8 @@ add_executable(lime-room lime-room.rc ) +set_target_properties(lime-room PROPERTIES OUTPUT_NAME "lime3ds-room") + create_target_directory_groups(lime-room) target_link_libraries(lime-room PRIVATE lime_common network) diff --git a/src/lime/CMakeLists.txt b/src/lime/CMakeLists.txt index f27b72d96..64201e887 100644 --- a/src/lime/CMakeLists.txt +++ b/src/lime/CMakeLists.txt @@ -12,6 +12,8 @@ add_executable(lime resource.h ) +set_target_properties(lime PROPERTIES OUTPUT_NAME "lime3ds-cli") + if (ENABLE_SOFTWARE_RENDERER) target_sources(lime PRIVATE emu_window/emu_window_sdl2_sw.cpp diff --git a/src/lime_qt/CMakeLists.txt b/src/lime_qt/CMakeLists.txt index 13ea48982..6463726fe 100644 --- a/src/lime_qt/CMakeLists.txt +++ b/src/lime_qt/CMakeLists.txt @@ -191,6 +191,8 @@ add_executable(lime-qt util/util.h ) +set_target_properties(lime-qt PROPERTIES OUTPUT_NAME "lime3ds-gui") + file(GLOB COMPAT_LIST ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)