mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-27 09:32:30 -06:00
Merge pull request #4079 from zhaowenlan1779/port-yuzu-932
Port "core_timing: Use transparent functors where applicable" from yuzu
This commit is contained in:
commit
4aec7ec96b
2 changed files with 9 additions and 9 deletions
|
@ -142,7 +142,7 @@ void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 user
|
|||
ForceExceptionCheck(cycles_into_future);
|
||||
|
||||
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
|
@ -157,7 +157,7 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
|||
// Removing random items breaks the invariant so we have to re-establish it.
|
||||
if (itr != event_queue.end()) {
|
||||
event_queue.erase(itr, event_queue.end());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -168,7 +168,7 @@ void RemoveEvent(const EventType* event_type) {
|
|||
// Removing random items breaks the invariant so we have to re-establish it.
|
||||
if (itr != event_queue.end()) {
|
||||
event_queue.erase(itr, event_queue.end());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -189,7 +189,7 @@ void MoveEvents() {
|
|||
for (Event ev; ts_queue.Pop(ev);) {
|
||||
ev.fifo_order = event_fifo_id++;
|
||||
event_queue.emplace_back(std::move(ev));
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -204,7 +204,7 @@ void Advance() {
|
|||
|
||||
while (!event_queue.empty() && event_queue.front().time <= global_timer) {
|
||||
Event evt = std::move(event_queue.front());
|
||||
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
event_queue.pop_back();
|
||||
evt.type->callback(evt.userdata, global_timer - evt.time);
|
||||
}
|
||||
|
|
|
@ -121,6 +121,10 @@ inline u64 cyclesToMs(s64 cycles) {
|
|||
|
||||
namespace CoreTiming {
|
||||
|
||||
struct EventType;
|
||||
|
||||
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
|
||||
|
||||
/**
|
||||
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
|
||||
* required to end slice -1 and start slice 0 before the first cycle of code is executed.
|
||||
|
@ -128,8 +132,6 @@ namespace CoreTiming {
|
|||
void Init();
|
||||
void Shutdown();
|
||||
|
||||
typedef std::function<void(u64 userdata, s64 cycles_late)> TimedCallback;
|
||||
|
||||
/**
|
||||
* This should only be called from the emu thread, if you are calling it any other thread, you are
|
||||
* doing something evil
|
||||
|
@ -138,8 +140,6 @@ u64 GetTicks();
|
|||
u64 GetIdleTicks();
|
||||
void AddTicks(u64 ticks);
|
||||
|
||||
struct EventType;
|
||||
|
||||
/**
|
||||
* Returns the event_type identifier. if name is not unique, it will assert.
|
||||
*/
|
||||
|
|
Loading…
Reference in a new issue