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https://github.com/Lime3DS/Lime3DS
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Merge pull request #4807 from FearlessTobi/port-2550
Port yuzu-emu/yuzu#2550: "yuzu/CMakeLists: Pass compilation flags that make it more difficult to cause bugs in Qt code"
This commit is contained in:
commit
5299678880
4 changed files with 14 additions and 7 deletions
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@ -228,6 +228,15 @@ target_compile_definitions(citra-qt PRIVATE
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# Use QStringBuilder for string concatenation to reduce
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# the overall number of temporary strings created.
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-DQT_USE_QSTRINGBUILDER
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# Disable implicit type narrowing in signal/slot connect() calls.
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-DQT_NO_NARROWING_CONVERSIONS_IN_CONNECT
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# Disable unsafe overloads of QProcess' start() function.
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-DQT_NO_PROCESS_COMBINED_ARGUMENT_START
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# Disable implicit QString->QUrl conversions to enforce use of proper resolving functions.
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-DQT_NO_URL_CAST_FROM_STRING
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)
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if (CITRA_ENABLE_COMPATIBILITY_REPORTING)
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@ -21,11 +21,10 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
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ui->layoutBox->setEnabled(!Settings::values.custom_layout);
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ui->hw_renderer_group->setEnabled(ui->toggle_hw_renderer->isChecked());
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connect(ui->toggle_hw_renderer, &QCheckBox::stateChanged, ui->hw_renderer_group,
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connect(ui->toggle_hw_renderer, &QCheckBox::toggled, ui->hw_renderer_group,
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&QWidget::setEnabled);
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ui->hw_shader_group->setEnabled(ui->toggle_hw_shader->isChecked());
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connect(ui->toggle_hw_shader, &QCheckBox::stateChanged, ui->hw_shader_group,
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&QWidget::setEnabled);
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connect(ui->toggle_hw_shader, &QCheckBox::toggled, ui->hw_shader_group, &QWidget::setEnabled);
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#ifdef __APPLE__
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connect(ui->toggle_hw_shader, &QCheckBox::stateChanged, this, [this](int state) {
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if (state == Qt::Checked) {
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@ -425,7 +425,7 @@ void ChatRoom::PopupContextMenu(const QPoint& menu_location) {
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QAction* view_profile_action = context_menu.addAction(tr("View Profile"));
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connect(view_profile_action, &QAction::triggered, [username] {
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QDesktopServices::openUrl(
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QString("https://community.citra-emu.org/u/%1").arg(username));
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QUrl(QString("https://community.citra-emu.org/u/%1").arg(username)));
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});
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}
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@ -64,9 +64,8 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
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// UI Buttons
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connect(ui->refresh_list, &QPushButton::pressed, this, &Lobby::RefreshLobby);
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connect(ui->games_owned, &QCheckBox::stateChanged, proxy,
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&LobbyFilterProxyModel::SetFilterOwned);
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connect(ui->hide_full, &QCheckBox::stateChanged, proxy, &LobbyFilterProxyModel::SetFilterFull);
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connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned);
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connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull);
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connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
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connect(ui->room_list, &QTreeView::doubleClicked, this, &Lobby::OnJoinRoom);
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connect(ui->room_list, &QTreeView::clicked, this, &Lobby::OnExpandRoom);
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