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https://github.com/Lime3DS/Lime3DS
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Add ClearAll to rasterizer cache for fully wiping the cache on save/load
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parent
3e34ad6890
commit
55c75b5e3e
9 changed files with 57 additions and 4 deletions
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@ -437,7 +437,9 @@ void System::Reset() {
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template <class Archive>
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void System::serialize(Archive& ar, const unsigned int file_version) {
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Memory::RasterizerFlushAndInvalidateRegion(0, 0xFFFFFFFF);
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// flush on save, don't flush on load
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bool should_flush = !Archive::is_loading::value;
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Memory::RasterizerClearAll(should_flush);
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ar&* timing.get();
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ar&* cpu_core.get();
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ar&* service_manager.get();
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@ -556,6 +556,16 @@ void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size) {
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VideoCore::g_renderer->Rasterizer()->FlushAndInvalidateRegion(start, size);
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}
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void RasterizerClearAll(bool flush) {
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// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
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// null here
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if (VideoCore::g_renderer == nullptr) {
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return;
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}
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VideoCore::g_renderer->Rasterizer()->ClearAll(flush);
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}
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void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) {
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// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
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// null here
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@ -283,6 +283,12 @@ enum class FlushMode {
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FlushAndInvalidate,
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};
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/**
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* Flushes and invalidates all memory in the rasterizer cache and removes any leftover state
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* If flush is true, the rasterizer should flush any cached resources to RAM before clearing
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*/
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void RasterizerClearAll(bool flush);
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/**
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* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
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* address region.
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@ -55,6 +55,9 @@ public:
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/// and invalidated
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virtual void FlushAndInvalidateRegion(PAddr addr, u32 size) = 0;
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/// Removes as much state as possible from the rasterizer in preparation for a save/load state
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virtual void ClearAll(bool flush) = 0;
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/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
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virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
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return false;
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@ -1367,6 +1367,10 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(PAddr addr, u32 size) {
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res_cache.InvalidateRegion(addr, size, nullptr);
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}
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void RasterizerOpenGL::ClearAll(bool flush) {
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res_cache.ClearAll(flush);
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}
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bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
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MICROPROFILE_SCOPE(OpenGL_Blits);
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@ -53,6 +53,7 @@ public:
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void FlushRegion(PAddr addr, u32 size) override;
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void InvalidateRegion(PAddr addr, u32 size) override;
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void FlushAndInvalidateRegion(PAddr addr, u32 size) override;
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void ClearAll(bool flush) override;
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bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) override;
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bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) override;
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bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) override;
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@ -1276,9 +1276,7 @@ void main() {
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}
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RasterizerCacheOpenGL::~RasterizerCacheOpenGL() {
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FlushAll();
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while (!surface_cache.empty())
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UnregisterSurface(*surface_cache.begin()->second.begin());
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ClearAll(false);
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}
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MICROPROFILE_DEFINE(OpenGL_BlitSurface, "OpenGL", "BlitSurface", MP_RGB(128, 192, 64));
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@ -1927,6 +1925,31 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr,
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}
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}
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void RasterizerCacheOpenGL::ClearAll(bool flush) {
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const SurfaceInterval flush_interval(0x0, 0xFFFFFFFF);
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// Force flush all surfaces from the cache
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if (flush) {
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FlushRegion(0x0, 0xFFFFFFFF);
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}
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// Unmark all of the marked pages
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for (auto& pair : RangeFromInterval(cached_pages, flush_interval)) {
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const auto interval = pair.first & flush_interval;
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const int count = pair.second;
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const PAddr interval_start_addr = boost::icl::first(interval) << Memory::PAGE_BITS;
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const PAddr interval_end_addr = boost::icl::last_next(interval) << Memory::PAGE_BITS;
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const u32 interval_size = interval_end_addr - interval_start_addr;
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VideoCore::g_memory->RasterizerMarkRegionCached(interval_start_addr, interval_size, false);
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}
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// Remove the whole cache without really looking at it.
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cached_pages -= flush_interval;
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dirty_regions -= flush_interval;
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surface_cache -= flush_interval;
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remove_surfaces.clear();
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}
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void RasterizerCacheOpenGL::FlushRegion(PAddr addr, u32 size, Surface flush_surface) {
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if (size == 0)
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return;
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@ -482,6 +482,9 @@ public:
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/// Flush all cached resources tracked by this cache manager
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void FlushAll();
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/// Clear all cached resources tracked by this cache manager
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void ClearAll(bool flush);
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private:
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void DuplicateSurface(const Surface& src_surface, const Surface& dest_surface);
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@ -22,6 +22,7 @@ class SWRasterizer : public RasterizerInterface {
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void FlushRegion(PAddr addr, u32 size) override {}
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void InvalidateRegion(PAddr addr, u32 size) override {}
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void FlushAndInvalidateRegion(PAddr addr, u32 size) override {}
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void ClearAll(bool flush) override {}
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};
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} // namespace VideoCore
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