Merge pull request #2973 from huwpascoe/down_count

Moved down_count to CoreTiming
This commit is contained in:
Sebastian Valle 2017-09-30 14:46:06 -05:00 committed by GitHub
commit 5ba48c1610
9 changed files with 33 additions and 43 deletions

View file

@ -124,12 +124,6 @@ public:
*/
virtual void SetCP15Register(CP15Register reg, u32 value) = 0;
/**
* Advance the CPU core by the specified number of ticks (e.g. to simulate CPU execution time)
* @param ticks Number of ticks to advance the CPU core
*/
virtual void AddTicks(u64 ticks) = 0;
/**
* Saves the current CPU context
* @param ctx Thread context to save
@ -150,9 +144,6 @@ public:
return num_instructions;
}
s64 down_count = 0; ///< A decreasing counter of remaining cycles before the next event,
/// decreased by the cpu run loop
protected:
/**
* Executes the given number of instructions

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@ -124,13 +124,6 @@ void ARM_Dynarmic::SetCP15Register(CP15Register reg, u32 value) {
interpreter_state->CP15[reg] = value;
}
void ARM_Dynarmic::AddTicks(u64 ticks) {
down_count -= ticks;
if (down_count < 0) {
CoreTiming::Advance();
}
}
MICROPROFILE_DEFINE(ARM_Jit, "ARM JIT", "ARM JIT", MP_RGB(255, 64, 64));
void ARM_Dynarmic::ExecuteInstructions(int num_instructions) {
@ -139,7 +132,7 @@ void ARM_Dynarmic::ExecuteInstructions(int num_instructions) {
std::size_t ticks_executed = jit->Run(static_cast<unsigned>(num_instructions));
AddTicks(ticks_executed);
CoreTiming::AddTicks(ticks_executed);
}
void ARM_Dynarmic::SaveContext(ARM_Interface::ThreadContext& ctx) {

View file

@ -32,8 +32,6 @@ public:
u32 GetCP15Register(CP15Register reg) override;
void SetCP15Register(CP15Register reg, u32 value) override;
void AddTicks(u64 ticks) override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;

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@ -77,12 +77,6 @@ void ARM_DynCom::SetCP15Register(CP15Register reg, u32 value) {
state->CP15[reg] = value;
}
void ARM_DynCom::AddTicks(u64 ticks) {
down_count -= ticks;
if (down_count < 0)
CoreTiming::Advance();
}
void ARM_DynCom::ExecuteInstructions(int num_instructions) {
state->NumInstrsToExecute = num_instructions;
@ -90,7 +84,7 @@ void ARM_DynCom::ExecuteInstructions(int num_instructions) {
// executing one instruction at a time. Otherwise, if a block is being executed, more
// instructions may actually be executed than specified.
unsigned ticks_executed = InterpreterMainLoop(state.get());
AddTicks(ticks_executed);
CoreTiming::AddTicks(ticks_executed);
}
void ARM_DynCom::SaveContext(ThreadContext& ctx) {

View file

@ -31,8 +31,6 @@ public:
u32 GetCP15Register(CP15Register reg) override;
void SetCP15Register(CP15Register reg, u32 value) override;
void AddTicks(u64 ticks) override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;

View file

@ -57,6 +57,9 @@ static s64 idled_cycles;
static s64 last_global_time_ticks;
static s64 last_global_time_us;
static s64 down_count = 0; ///< A decreasing counter of remaining cycles before the next event,
/// decreased by the cpu run loop
static std::recursive_mutex external_event_section;
// Warning: not included in save state.
@ -146,7 +149,7 @@ void UnregisterAllEvents() {
}
void Init() {
Core::CPU().down_count = INITIAL_SLICE_LENGTH;
down_count = INITIAL_SLICE_LENGTH;
g_slice_length = INITIAL_SLICE_LENGTH;
global_timer = 0;
idled_cycles = 0;
@ -185,8 +188,15 @@ void Shutdown() {
}
}
void AddTicks(u64 ticks) {
down_count -= ticks;
if (down_count < 0) {
Advance();
}
}
u64 GetTicks() {
return (u64)global_timer + g_slice_length - Core::CPU().down_count;
return (u64)global_timer + g_slice_length - down_count;
}
u64 GetIdleTicks() {
@ -460,18 +470,18 @@ void MoveEvents() {
}
void ForceCheck() {
s64 cycles_executed = g_slice_length - Core::CPU().down_count;
s64 cycles_executed = g_slice_length - down_count;
global_timer += cycles_executed;
// This will cause us to check for new events immediately.
Core::CPU().down_count = 0;
down_count = 0;
// But let's not eat a bunch more time in Advance() because of this.
g_slice_length = 0;
}
void Advance() {
s64 cycles_executed = g_slice_length - Core::CPU().down_count;
s64 cycles_executed = g_slice_length - down_count;
global_timer += cycles_executed;
Core::CPU().down_count = g_slice_length;
down_count = g_slice_length;
if (has_ts_events)
MoveEvents();
@ -480,7 +490,7 @@ void Advance() {
if (!first) {
if (g_slice_length < 10000) {
g_slice_length += 10000;
Core::CPU().down_count += g_slice_length;
down_count += g_slice_length;
}
} else {
// Note that events can eat cycles as well.
@ -490,7 +500,7 @@ void Advance() {
const int diff = target - g_slice_length;
g_slice_length += diff;
Core::CPU().down_count += diff;
down_count += diff;
}
if (advance_callback)
advance_callback(static_cast<int>(cycles_executed));
@ -506,12 +516,12 @@ void LogPendingEvents() {
}
void Idle(int max_idle) {
s64 cycles_down = Core::CPU().down_count;
s64 cycles_down = down_count;
if (max_idle != 0 && cycles_down > max_idle)
cycles_down = max_idle;
if (first && cycles_down > 0) {
s64 cycles_executed = g_slice_length - Core::CPU().down_count;
s64 cycles_executed = g_slice_length - down_count;
s64 cycles_next_event = first->time - global_timer;
if (cycles_next_event < cycles_executed + cycles_down) {
@ -526,9 +536,9 @@ void Idle(int max_idle) {
cycles_down / (float)(g_clock_rate_arm11 * 0.001f));
idled_cycles += cycles_down;
Core::CPU().down_count -= cycles_down;
if (Core::CPU().down_count == 0)
Core::CPU().down_count = -1;
down_count -= cycles_down;
if (down_count == 0)
down_count = -1;
}
std::string GetScheduledEventsSummary() {

View file

@ -67,6 +67,12 @@ void Shutdown();
typedef void (*MHzChangeCallback)();
typedef std::function<void(u64 userdata, int cycles_late)> TimedCallback;
/**
* Advance the CPU core by the specified number of ticks (e.g. to simulate CPU execution time)
* @param ticks Number of ticks to advance the CPU core
*/
void AddTicks(u64 ticks);
u64 GetTicks();
u64 GetIdleTicks();
u64 GetGlobalTimeUs();

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@ -1039,7 +1039,7 @@ static void SleepThread(s64 nanoseconds) {
static s64 GetSystemTick() {
s64 result = CoreTiming::GetTicks();
// Advance time to defeat dumb games (like Cubic Ninja) that busy-wait for the frame to end.
Core::CPU().AddTicks(150); // Measured time between two calls on a 9.2 o3DS with Ninjhax 1.1b
CoreTiming::AddTicks(150); // Measured time between two calls on a 9.2 o3DS with Ninjhax 1.1b
return result;
}

View file

@ -5,6 +5,7 @@
#include <catch.hpp>
#include "core/arm/dyncom/arm_dyncom.h"
#include "core/core_timing.h"
#include "tests/core/arm/arm_test_common.h"
namespace ArmTests {
@ -29,7 +30,6 @@ TEST_CASE("ARM_DynCom (vfp): vadd", "[arm_dyncom]") {
}};
for (const auto& test_case : test_cases) {
dyncom.down_count = 1000; // Ensure that CoreTimeing will not be called.
dyncom.SetPC(0);
dyncom.SetVFPSystemReg(VFP_FPSCR, test_case.initial_fpscr);
dyncom.SetVFPReg(4, test_case.a);