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https://github.com/Lime3DS/Lime3DS
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Move video_core/math.h to common/vector_math.h
The file only contained vector manipulation code, and such widely-useable code doesn't belong in video_core.
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9 changed files with 9 additions and 10 deletions
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@ -11,10 +11,10 @@
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#include <QSpinBox>
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#include <QComboBox>
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#include "video_core/pica.h"
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#include "video_core/math.h"
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#include "common/vector_math.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/pica.h"
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#include "graphics_cmdlists.h"
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@ -54,6 +54,7 @@ set(HEADERS
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thread_queue_list.h
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thunk.h
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timer.h
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vector_math.h
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)
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create_directory_groups(${SRCS} ${HEADERS})
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@ -33,7 +33,6 @@ set(HEADERS
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command_processor.h
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gpu_debugger.h
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hwrasterizer_base.h
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math.h
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pica.h
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primitive_assembly.h
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rasterizer.h
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@ -6,8 +6,7 @@
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "video_core/math.h"
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#include "common/vector_math.h"
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namespace Color {
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@ -19,9 +19,9 @@
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#include "common/assert.h"
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#include "common/file_util.h"
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#include "common/math_util.h"
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#include "common/vector_math.h"
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#include "video_core/color.h"
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#include "video_core/math.h"
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#include "video_core/pica.h"
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#include "video_core/utils.h"
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#include "video_core/video_core.h"
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@ -12,7 +12,8 @@
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#include <mutex>
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#include <vector>
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#include "video_core/math.h"
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#include "common/vector_math.h"
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#include "video_core/pica.h"
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namespace Pica {
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@ -15,8 +15,7 @@
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "math.h"
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#include "common/vector_math.h"
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namespace Pica {
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@ -4,13 +4,13 @@
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#include "common/make_unique.h"
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#include "common/math_util.h"
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#include "common/vector_math.h"
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#include "core/memory.h"
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/renderer_opengl/pica_to_gl.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/math.h"
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RasterizerCacheOpenGL::~RasterizerCacheOpenGL() {
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FullFlush();
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