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android: Make Asynchronous shader compilation
non runtime editable
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1 changed files with 2 additions and 1 deletions
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@ -36,7 +36,8 @@ enum class BooleanSetting(
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private val NOT_RUNTIME_EDITABLE = listOf(
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PLUGIN_LOADER,
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ALLOW_PLUGIN_LOADER,
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ADRENO_GPU_BOOST
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ADRENO_GPU_BOOST,
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ASYNC_SHADERS
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)
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fun from(key: String): BooleanSetting? =
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